How to properly attach clothes to DAZ rig in Blender?
After exporting model with clothes to Blender i can't figure out how to pose model the way, that clothes are follow the daz rig. I've tryed to transferring weights from body to cloth piece, but results are far from usable even with help of shrinwrap modifier (but it help a lot). I see that cloth pieces also coming with their own rig, but how to utilise it to deform with the model pose?