Daz Studio Broken (Again) With a New & Thrilling Problem to Tantalize Frustration

Rufus CoppertopRufus Coppertop Posts: 174
edited January 2021 in Daz Studio Discussion

In addition to the return of problems I thought I'd fixed yesterday with help from Richard and others, the problems are all back.

When I try to customize a figure with the elongate abdomen morph in Shape Shifter, the shoulders burst up through the tanktop straps and the hair which was on the head is now a nose level beard.

It only happens with that morph.

And now for the NEW & THRILLING BONUS PROBLEM...................I can't select anything in the scene workspace. There's a little red circle rather than an actual arrow cursor.

 

Post edited by Chohole on

Comments

  • SimonJMSimonJM Posts: 5,997

    Rufus Coppertop said:

    In addition to the return of problems I thought I'd fixed yesterday with help from Richard and others, the problems are all back.

    When I try to customize a figure with the elongate abdomen morph in Shape Shifter, the shoulders burst up through the tanktop straps and the hair which was on the head is now a nose level beard.

    It only happens with that morph.

    And now for the NEW & THRILLING BONUS PROBLEM...................I can't select anything in the scene workspace. There's a little red circle rather than an actual arrow cursor.

     

     That sounds like you have a Tool other than Node Selection or Universal selected.

  • nicsttnicstt Posts: 11,715

    It sounds like Daz isn't broken, but you have a different issue; what SimonJM said basically, is the much more likely scenario. The red circle is a feature of a different tool.

  • PetraPetra Posts: 1,156

    It sounds that the hair and clothes are not fitted to the character, so when you add this morph, the character gets taller and with that everything that is not fitted or parented will not move with the characters body when it is changed.

  • The red circle is from the animate2Tool. You should select the "SelectionTool" from the menue-bar (or press ALT+Shift+V)

    Tools.png
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  • Red circle is likely to be the Geometry Eduitor (which I did have you turn on looking for Rigidity Groups in yoru other thread).

    An issue with Shape Shufter does sound vaguely familiar

  • Petra said:

    It sounds that the hair and clothes are not fitted to the character, so when you add this morph, the character gets taller and with that everything that is not fitted or parented will not move with the characters body when it is changed.

    They actually are fitted though. I use the transfer utility and when I select a body part in the scene tab (but not in the larger scene workspace - because little red circle) and then use the pose slider, the body and garment do actually pose. The hair is fitted and parented and poses as well except when I use that one particular morph in question.

  • Richard Haseltine said:

    Red circle is likely to be the Geometry Eduitor (which I did have you turn on looking for Rigidity Groups in yoru other thread).

    An issue with Shape Shufter does sound vaguely familiar

    I've fixed the red circle. The solution was sooo obvious. Click the select tool and get the select tool.

    The Shape Shifter thing is still a problem AND following the suggestion you gave about FIT TO MODE which did work the first time I tried it, no longer works.

    I might have to get in touch with the people who made Shape Shifter and see if they have any suggestions.

  • jestmartjestmart Posts: 4,449

    Is all clothing and hair or only some?  I have used that morph quite often and have not had the problem you are descibing.  I seem to remember that the Growing Up morphs had this problem with somethings.

  • I have earlier versions of the characters clothed in my library that work perfectly. It's new versions of the garment (or newer) that have this problem.

    I'm sure I'll get it sorted eventually even if I need to reinstall the shape shifter thing.

  • I still think you overwrote something in your data accidently saving a figure as a support asset

    try moving the data folder out that bears your username

    for example

    your drive letter:\My DAZ 3D Library\Data\DAZ 3D\Genesis 3\Male\Morphs\wendyluvscatz

    I:\My DAZ 3D Library\Data\DAZ 3D\Genesis 3\Female\Morphs\wendyluvscatz

     

     

  • PerttiAPerttiA Posts: 10,024

    I have some pieces of clothing that are converted from older Genesis generations and while they do mostly fit, when the height of the character is changed, the clothing does not seem to understand the height change.

    Haven't had time to figure out the problem, as it doesn't happen with all height and/or proportion changing morphs.

  • WendyLuvsCatz said:

    I still think you overwrote something in your data accidently saving a figure as a support asset

    try moving the data folder out that bears your username

    for example

    your drive letter:\My DAZ 3D Library\Data\DAZ 3D\Genesis 3\Male\Morphs\wendyluvscatz

    I:\My DAZ 3D Library\Data\DAZ 3D\Genesis 3\Female\Morphs\wendyluvscatz

    I think you're going to turn out to be absolutely correct.

    And when you do I'll be happy to let you know and post the solution in case others have the same problem.

     

  • WendyLuvsCatz said:

    I still think you overwrote something in your data accidently saving a figure as a support asset

    try moving the data folder out that bears your username

    for example

    your drive letter:\My DAZ 3D Library\Data\DAZ 3D\Genesis 3\Male\Morphs\wendyluvscatz

    I:\My DAZ 3D Library\Data\DAZ 3D\Genesis 3\Female\Morphs\wendyluvscatz\

     

    And guess what?

    You're absolutely right!

    I don't know exactly what the problem was but I went through my library like a dose of salts and scoured out a whole lot of stuff.

    Then when I loaded Gen 3 Base figure and loaded hair to test it and reset the morph and played with it, it all worked perfectly.

    Thank you. Thank you very, very much.

     

  • it is easily done, I know from experience accidently doing itblush

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