Daz to Blender Bone Fail

So I got Daz to Blender bridge and imported a figure, but the bones do not match the character. Anyone know why this is the case?
Does this not work with custom characters?

Untitled.png
1920 x 1050 - 488K

Comments

  • You might want to try asking in the Blender forum, there's a bunch of very knowledgable folks regarding Blender there. But what you could probably try is to highlight the rig, hit S and scale it up until it fits in the character. And if the character scales as well, then click the armature and, I believe Alt P to unparent the armature. Unparent it, then scale the armature up to fit inside the body, then click the armature, then shift or ctrl click (again, I forget which offhand) to highlight both and make sure you clicked the armature first, then hit ctrl P and parent with automatic weights and you shouldn't have any problems. But if this doesn't work, then definitely bring this up in the Blender part of the forums. 

  • Than you so much!

Sign In or Register to comment.