Daz to Blender Bone Fail
luckisdead
Posts: 0
So I got Daz to Blender bridge and imported a figure, but the bones do not match the character. Anyone know why this is the case?
Does this not work with custom characters?
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1920 x 1050 - 488K
Comments
You might want to try asking in the Blender forum, there's a bunch of very knowledgable folks regarding Blender there. But what you could probably try is to highlight the rig, hit S and scale it up until it fits in the character. And if the character scales as well, then click the armature and, I believe Alt P to unparent the armature. Unparent it, then scale the armature up to fit inside the body, then click the armature, then shift or ctrl click (again, I forget which offhand) to highlight both and make sure you clicked the armature first, then hit ctrl P and parent with automatic weights and you shouldn't have any problems. But if this doesn't work, then definitely bring this up in the Blender part of the forums.
Than you so much!