Misleading - Tenley for Genesis 8.1 Female
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https://www.daz3d.com/tenley-for-genesis-81-female
I bought this character as I was curious to see how a PA utilised the new texture format (Face, Head, Body, Legs and Arms). They didn't, as they are clearly in the old Genesis 8.0 format (Face, Torso, Legs and Arms).
There isn't the new extra normal specular detail maps, not is there the ambient occlusion section of the shader. Now admittedly these features come via Victoria 8.1, however when loading G8.1 female, the maps are Genesis 8.1, not Genesis 8.0
I've requested a refund - a little disgusted tbh.
I shall be wary of purchasing any G8.1 characters.
Post edited by nicstt on
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Comments
This is just DAZ being DAZ. The latest figure model that the product will work on is the one that will be listed.
Easy excuse, and it is an excuse. It would have been accurate to say 8 and 8.1
I know what to watch for, and well, it's this sort of thing that puts me off spending cash.
When someone tells you who they are, believe them.
Well, Genesis 8.1 Basic Female comes with the old Iray Uber shader and surfaces, so I guess "8.1" doesn't necessarly imply that the new shader will be used. Now we know for sure. Thanks for posting your discovery, nicstt. I suppose she does have the "improved" expression capability?
Perhaps we need more details in the What's Included and Features product description. After this, people will assume that if there's no specific mention of 8.1 features, it's probably not really a 8.1 specifc product.
I agree. While i know better that everything coming out will be listed as 8.1 compatible since I have been here awhile and that is how DAZ does it, I do agree that if there is a change, even the smallest which there is, then it should be listed if a product utlizes these changes or not.
All 8.1 use the new facial features, including all those i've experimented on - so I expect so.
I can easily copy genesis 8.0 textures to 8.1 myself, hell i wrote a scipt to do so - admittedly it is optimised for my own customised textures.
Remember how G3 characters usually mentioned in their description what UV they used? Time to bring that back!
Thanks for the warning. It looks like we have to wait a little longer, to get a genuine Genesis 8.1 characters.
Thanks for the warning. This is disappointing. I expected all 8.1 characters to use the new PBR shader and improved textures.
DAZ needs to start implementing better quality control.
Frankly, these last two 8.1 releases looked pretty poor to me so I suspected something was amiss.
I agree with folks comments.
If the product had said: 8.0 and 8.1, if would have been more appropriate - especially with a note. I probably wouldn't have bought it, but I also wouldn't be feeling 'cheated' (Note I said feeling cheated). Daz's return policy makes it easy, but I'd rather not buy something in the first place if I can help it.
She's not a character I'd normally buy, but she almost made it into my cart a few times because I want to experiment with more skins designed for the new UV. I think it'd be best to have a clean break between 8 and 8.1 for descriptive purposes. Even so, I can understand why this might be uncharted territory for artists, since a lot of folks' reactions in the original thread mentioned not wanting to touch 8.1. Having the PBR shader or UV set listed under the required products would be great (although right now it's a little cluttered with the bridge compatibility, which feels more like a helpful reminder that the bridges exist than useful information).
A few peopke have mentioned quality control as the problem. I' don't think there's an issue with regard to the product's quality, but more to do with its description... accurate details (or lack of them).
Well, personally, I think these new 8.1 figures are a huge step down from Victoria 8.1
"Quality Control" isn't quite the same thing as "quality standards". Although the terminology often gets mixed up with Quality Assurance*, Quality Control is about fulfilling the specified standards, not the setting of the standards in the first place.
* QC is about trying to ensure products meet the standards in the first place (making sure your workers are properly trained, you've got suitable equipment, etc), QA is about rejecting products that don't meet them (checking things after manufacture and chucking away failures).
And, as is, it's hard to argue this product doesn't meet existing standards for figures; there are doubtless worse Genesis 8 era figures on the store.
The thing is, PAs are in a difficult place. The base figure has been updated, but the Merchant Resources aren't there yet. All the skin resources are still for the old UVs.
This means they either stick with Genesis 8.0 entirely, and create corrective morphs for a set of facial controls that are no longer officially supported on G8.1, or they stick with Genesis 8.0 UVs on G8.1 figures, and create their corrective morphs for the new and improved facial controls of G8.1. It's hard to argue that the second choice isn't the better option, even if it's not as good as G8.1 might have the potential to be in the long run.
Certainly, after years of this type of thing, you don't seriously expect any sort of change, do you?
are the 8.1 maps for the filament thing?
have yet to learn what the R map is for
Reflectivity?
As it has been necessary to remove a number of problematic posts from this thread it has been locked.