help with G8M morph character's wonky legs...
i was dialing morphs yesterday and i got a character i really like but as you can see in the picture, his legs around his knee looks bad.
i'm trying to see if it is an issue with a morph but i havent ' had any luck.
i rather not have to pose the camera so this isn't an issue.
does anyone have any advice to fix this?
LEG PROBLEM.jpg
1241 x 966 - 93K
Comments
Select "Show Hidden" in the Parameters-Tab, drop down menu (right-click) or Pane Options (Four horizontal lines) -> Preferences -> Show Hidden.
Now look at what's used
That's probably some (hidden) correction morph that doesn't play well with your other morphs, not that uncommon.
Once you find the culprit, you can use the gogwheel (open the properties) on the dial to make it not follow automatically the morph or movement it was assigned to.