Genesis 8 buying Interactive License later?

AtarisAtaris Posts: 0
edited February 2021 in New Users

Is it okay  to buy interactive license after creating the models or do i have to buy it before start creating 3d model?

Edit: For some reason my reply doesn't show up.

@FSMCDesigns  I am very new to software. I am just looking for base meshes to sculpt in another software. 

Some of the assets looking free in my library but has extra cost and from what i understand i have to pay them before i use them. I just don't want to violate EULA and learn if i can pay Interactive License later but before the model i will sculpt go to public. I am very cautios about those stuff =)


Edit: Nevermind i created ticket for account deletion.

Post edited by Ataris on

Comments

  • FSMCDesignsFSMCDesigns Posts: 12,754
    What do you mean by "creating 3d model"?
  • I am very new to software sorry. I am looking for base mesh to sculpt but i don't know if i would be violating the EULA if i buy the extended licence later on.(While some packages are free in my library they have extra license costs from what i saw).

  • Ataris said:

    I am very new to software sorry. I am looking for base mesh to sculpt but i don't know if i would be violating the EULA if i buy the extended licence later on.(While some packages are free in my library they have extra license costs from what i saw).

    For what? If you want to produce still images or aniumations, or 2D graphical elements for a game (e.g. sprite sheets) then you don't need an interactive license. if you want to include 3D data in a game or other software then you do, assuming that your use satisfies the terms (e.g. not for purchase through micro-transactions, not producing images like a version of Daz Studio, not distributing the content tiself as new assets), but you can delay purchasing the license until you are ready to share the result (e.g. with external testers or as a final product).

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