I have a problem please help
villainstudios
Posts: 19
Thanks for taking the time to help me with this situation so let me explain. I stopped for a while using daz the last update I had was 4.12 and this was back in june of last year. I came back to it last night and updated it to 4.15 and I also updated G8 Female to 8.1. Upon using her I went to add a morph to her and her nose got all ugly and it extended through the middle bridge but I cannot seem to fix it or if there is a way to fix this I dont know where. I never had this problem with the 4.12 update. So I dont know if this is a update problem with 4.15 or with G8.1 or not please explain to me how to fix this I have provided images thanks for your time
Screenshot (3).png
1920 x 1080 - 917K
Screenshot (4).png
1920 x 1080 - 1M
Comments
Under Shaping check "Currently Used" I found a character in mine "Zilpha" was loading at 100% by default. I've head there might a some other characters that are doing this. You can just slide the sliders down to 0% to solve the trouble for now until they update and fix (there are other work arounds, but I find this is the easiest). Hope this helps.
If a morph has been distributed with non-zero default value, it doesn't (usually) appear on the "Currently Used" list, since the value has not been changed from it's default value.
"Currently Used" does not mean "Show all the dials with non-zero value" or "Show all the dials that are active"
To fix any ill-behaving (has non-zero default value) morphs, do as follows;
1. Load your base figure or the developer version.
2. Select "Show Hidden" in the Parameters-Tab, drop down menu (right-click) or Pane Options (Four horizontal lines) -> Preferences -> Show Hidden Properties
3. Zero the figure (Found in Parameters-Tab, drop down menu)
4. Memorize the figure (Found in Parameters-Tab, drop down menu)
5. File->Save As->Support Asset->Save Modified Assets
This procedure will zero the default value in the ill-behaving morph/morphs, and while saving DS also shows you a list of the morphs it is changing.