Creating a Shell for Each Body Part

superlativecgsuperlativecg Posts: 140
edited February 2021 in Daz Studio Discussion

Is there a way to create a shell for each body part for a Genesis 8 figure within DAZ Studio?   I want to make a duplicate mesh for each body part and also be able to rename it.

Post edited by superlativecg on

Comments

  • lilweeplilweep Posts: 2,550

    you can add a new geometry shell for a whole figure under create->geometry shell

    And then you can hide all surface groups except the body part you want - then it's just a shell for the body part.

    (Probably not what you are wanting, but there you go)

  • No, they have to be separate parts.  I am trying to setup collision in an external software.

  • lilweeplilweep Posts: 2,550

    If you figure out how to do collision, could you please make some objs of G8M for the pJCM poses that result in body self-interscection (i.e., that have air-gaps between the body parts)

    There are the two leg ones (bend = -115 for Right and Left legs ) and there are two arm ones where the arm is straight down (shoulder bend = -40 for right and left shoulder)

    I tried to make some myself but too stupid.

    Bend -115.JPG
    1534 x 1086 - 81K
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