clothing help

Hi -

Many outfits come with dials to adjust this or that. But that's mostly just to make them fit.

Only a few outfits come with built-in sliders as if the person is dressing or undressing. How do I take regular clothes (pants, shirt, dress) and make them slide into positions as if the person is dressing or undressing?

Not sure if it helps but I did buy the mesh grabber bundle but I am still trying to figure it out.

Thank you very much 

Comments

  • dForce may help, if the outfit is dForce-friendly, but you still have to be careful how you push it into place (and stop it going further than you want). Deformation tools such as Mesh grabber can also do the job. But it always depends on having a suitable starting point - if the outfit is attached at the closures then you won't readily be able to split it without going into a modelling application, and for non-dForce items you then need to re-rig and move over the JCMs etc.

    It's rarely done because, at least pre-dForce, it isn't possible to link the weight maps to deformers (such as joints of morphs), so the cloth will still bend as the area it was next to even if it is slid down (e.g. an upper sleeve would bend with the shoulder even if it had been moved down to the forearm).

  • LeanaLeana Posts: 11,812

    The clothes need to have morphs made for that. Tools like Fit control allow you to add a few "undressing" morphs to clothes which don't have them, but as with any automatic tool results with vary depending on what you use them on.

    Otherwise there's not much you can do beside creating morphs yourself with a modeling program.

  • KeithHKeithH Posts: 338

    There is so much to learn.

    What modeling program would you recommend me to learn as I get through some of these tougher things?

    Thank you

  • LeanaLeana Posts: 11,812
    edited February 2021

    Quite a few modeling programs can be used to create morphs, the thing is to find one which suits you and your way of working while enabling you to do what you need.
    I would recommend trying Blender or Hexagon: they're free and you can easily find tutorials on how to use them to create things for DS.

    Blender is a more complete suite, and actively developed with tons of new cool features, so it can be a very good tool to have in your set.
    Hexagon is simpler IMO and there's a bridge between DS and Hexagon which makes creating morphs with it rather easy. So it can be a good option to start too.

    Post edited by Leana on
  • KeithHKeithH Posts: 338

    Thank you for the advice - I bought the Fit Control Bundle - will be looking at Blender videos in the near future. 

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