I started a thread. It's garbage apparently, but it might turn into something else.

SpaciousSpacious Posts: 481
edited February 2021 in The Commons

This post was originally titled "Can I start threads yet" or "Can I start a thread yet" now i don't remenber which.

First off, I'm really new to bothering to log in to this forum.  I've just been lurking and learning for seems like forever now.  Second, I finally noticed the spellcheck button, so that'll help tons probably.  Suddenly I've become really interested in trying to share some of the knowledge or understanding I've gotten from this community back with the community again so, If I'm replying to too many threads or being annoying, terrible in general, or whatever, really just tell me because I'm fine with that.  There aren't really any guidelines about how much is too much, so I'm just trying to be as helpful as I can.

Lastly, and I'm hiding this in the bottom of this ridiculously named thread because it's a bit of a bombshell.

You can absolutely paint across the seams in Blender.  I keep hearing everyone say that you can only do this with some really expensive programs and I believed it, but it's not true.  You can't paint onto multiple layers at once (diffuse,bump,displace,etc) like I've heard some software can, but there are ways to copy and filter one layer though another to achieve that same effect.

Seriously, does everyone that would care about this already know and is keeping it a secret or what?

 

Post edited by Spacious on

Comments

  • Maybe explain how to do it or link to a video where it's being demonstrated or explained.

    I know the 'painting across seams' is a feature of the newest Substance Painter, but if doing it in Blender is a 'trick' then I don't know if it comes in the guise of "doesn't everybody know?'

    You can also, in the upper right, click on a gear and change the title of the thread...

    It'll probably get more engagement if it's about Blender.

    Welcome to being active on the forum....lol

  • SpaciousSpacious Posts: 481

    I put this information here, and like this on purpose.  There's no trick to it.  I tried it and it works.  I imported a G8F obj into blender to work on a morph, and on a whim just decided to try painting directly on the surfaces just for fun instead.  I assumed that it would only let me paint on one surface at a time like everyone says, but nope.  It just lets you paint right across the seams as though the whole figure is one surface.  It's a little complicated to get each separate surface to have all the texture layers you want, but there's tons of tutorials already showing how to do that for single surface models.  You just repeat those same steps for each individual surface and off you go.

    I haven't got anything good enough to bother with showing anyone anything yet.  I literally just discovered it and then wrote this post.  Only thing other than you can do it I could say is that I'm using v2.81a which I think is from last year.

    Maybe tomorrow or the next day when I've actually got something to show for my discovery I'll make a post in the blender part of the forum.  For now I put this here because it's the most active and maybe even amateurish part of the forum other than the new user page.  I'm half expecting someone to tell me that everyone already knows this and it's supposed to a secret.  Every tutorial I've seen says you can't do it.

  • Every tutorial I've seen says you can't do it.

    That sounds very off. I can't belive lots of people, who make tutorials for Blender, are all wrong?

    Maybe it's a new feature? I think Blender updates often so, who knows?

    For now I put this here because it's the most active and maybe even amateurish part of the forum other than the new user page. 

    I mean the topic is misleading. It sounds like you can join the forum, but not be allowed to post.

    so I'm just trying to be as helpful as I can.

    If you really mean that, then I am saying - making the thread title match the content of the thread is common forum etiquette.

     

     

  • I suspect it is like Zbrush in that you can polypaint all over the model but to actually export textures on non UDIM UV mapped models you need to hide all the other surfaces for each map export, or maybe Blender lets you choose surfaces to export 

  • SpaciousSpacious Posts: 481

    I'm definitely doing something wrong, but at the same time blender is really trudging along and giving me lots of blue spinning wheels and generally acting like it knows that it's not supposed to be letting me do this.  I've done some sculpting, 2d animation, video editing and all that in blender for a few years and never seen it act like this.  I've never tried to texture paint on anything in blender before because it just seemed easier to keep doing it in GIMP. 

    It seems to only let me export something with  EXR extention.  I've never seen that before.  It also innexplicably exports the torso as PNG, which is funny because thats what I was trying to export in the first place. GIMP seems to open the files fine.  I'll see about actually getting them on a figure in DAZ, but image files are image files once they're in GIMP I think so...

    The whole thing stopped working the way I was maybe tricking it into working after the first time I exported the images so I had to start all over.  Then I decided I'd better just get some screenshots and export something that wouldn't violate the rules here so I could maybe get some help.  On that note, here's a screenshot from blender that hopefully doesn't violate any standards.  I saved my blend file if maybe there's a clue in there.  It's letting me do what I want after first save and export now so who knows.  I'm going to go put these mats on a G8F hopefully, just to prove to my self that it's actually working before I put the work in of actually painting a whole model from scratch in 3D.  A fun challenge hopefully.

    Screenshot 2021-02-16 011400.png
    1845 x 1248 - 1M
  • SpaciousSpacious Posts: 481

    Griffin Avid said:

    Every tutorial I've seen says you can't do it.

    That sounds very off. I can't belive lots of people, who make tutorials for Blender, are all wrong?

    Maybe it's a new feature? I think Blender updates often so, who knows?

    For now I put this here because it's the most active and maybe even amateurish part of the forum other than the new user page. 

    I mean the topic is misleading. It sounds like you can join the forum, but not be allowed to post.

    so I'm just trying to be as helpful as I can.

    If you really mean that, then I am saying - making the thread title match the content of the thread is common forum etiquette.

     

     

     I didn't see this earlier.  From the sounds of it I may have inadvertantly comitted this whole list of internet forum attrocities on the first thread I ever started.  I really do not have much forum posting experience anywwhere.  So many forums are not very friendly to newcommers or outsiders and I've always gotten the sense that this forum is very friendly.  Going to try to fix  or explain those errors here now.

    I'm definitely not meaning to suggest that the people I've learned how to do any of this from are wrong or don't know thier business.  Most of them seem to be knowledgable professionals kind enough to share thier wealth of knowledge with a community that often just complains that things are too hard.  Fortunately many of them benefit from selling products to that same community so it actually works out pretty good sometimes at least.

    The thread title was sincere and also meant to be a bit humorous.  I was under the impression that new forum users needed to have some small number of posts on other threads before starting any threads.  Perhaps that is not correct.  I really did not know if it was going to post until I pushed the post button.  It actually sounds like a good idea to maybe prevent so many practically duplicate threads day after day with one or two responses when the new user could probably just scroll a little bit down the page and find the answer. 

    I added the blender thing here as more of an addition to the rest of my post because I didn't think I wanted to attract a bunch of attention to it on the blender section of the forum, or even make a post with blender in the title at all.

    I've been google searching this forum, watching and reading tutorials over at deviant or on youtube and anywhere else I can find them for probably ten years now and figuring out DAZ without asking anyone any questions because I don't want to add to the endless same threads that I had to search though before I found the posts that actually had the answers.  For maybe a couple of weeks now I've been scrolling through these forums in my spare time and giving my best shot to answer any question that I truly believe I know the answer to.  Hopefully I've actually helped some people, and I really hope I haven't steered anyone in the wrong direction.   I've made a special point to make sure that I am clear when I'm not sure, or can't quite remember, and I've been corrected.  It's been a long time since I've had some of the more beginner dificulties with DAZ, and I'm certainly still no expert so I've spent even more time lately learning more when I find posts I can't try to help with.

    I wasn't really trying to help anyone with this thread.  Also wasn't really intending to ask anyone for help.  More just saying hello.  Didn't expect anyone to really pay any attention to it at all.

    I did say I was fine with people telling me I'm doing too much or am just wrong so, thanks.

    I'll change the title of the thread, because you basically told me I should.  It's really not less representative than the titles of lots of other threads.  Maybe someone will move it to the new users introduce yourself page, or delete it entirely.  I hope not.

    Was going to post what happened when I got the mats out of blender and put them on a G8F.  Now I'm exhausted.  Spoiler: It's not the simple process I might hope for, and I'm going to have to lurk around some super specific blender forum, and maybe even a GIMP forum somewhere tommorow looking for the answers to some questions.  With a little luck I'll figure it out. I don't think it's supposed to work or you're right and there would be a dozen great tuorials about how to do it, but I believe that it will anyway.  Unless I just hit the same roadblock that everyone else has.

  • I don't use Blender but I would be surprised if it didn't as many use it to polypaint.

    Even Carrara supports multiple maps and surfaces simultaneously  for 3D paint and has for 11 years and UDIM works in it and it predates that.

    I would think it comes down to workflow and user.

    I find Blender difficult and constantly have to google stuff using it that worked the time before as I )ust cannot retain keyboard shortcuts in my tiny brain.

    Do not be concerned about what another forumite posts unless they are a moderator, it's just an opinion, pretend you are on Reddit. cheeky

    I was upset back in 2009 by a reply to my third ever post calling me a wet behind the ears n00b, never seen those users since. wink

  • The key to creativity, have fun,  make art, learn something new every day, and remember to breathe. The order can vary.

  • Oh yah,  also remember to look away from your screen every 20minutes or so to focus your eyes on various objects around the room.

  • McGyverMcGyver Posts: 7,066
    edited February 2021

    Spacious said:

    If I'm replying to too many threads or being annoying, terrible in general, or whatever, really just tell me because I'm fine with that. 

    From what I can tell, you are not being annoying, terrible in general or whatever "whatever" might be.

    But please keep in mind, that being "annoying, terrible in general or whatever "whatever" might be" is generally my thing and I'm quite good at it... in fact as evidenced by my immediate response to a thread I really didn't read the title of, (but wasn't another "who's hair is this?" or "I need this hair" thread, which I stopped bothering to respond to because despite having titles that beg funny responses, nobody seems to enjoy)... uh... where was I?

    Yeah... "not a, I need hair thread"... Umm, yes... being annoying, terrible in general or whatever is my gig, schtick or niche in the forum ecosystem... If you wish to actually be "annoying, terrible in general or whatever" then you will have to work your way up...
    I suggest doing what I've done which is spend years (well over a decade) posting conspiracy theories about penguins and hamsters plotting to overthrow mankind, making long meandering posts referencing historical figures and scientific events that probably never existed, happened in the order or manner portrayed or just plain old are the byproduct of years of falling on one's head and or living in an alternate universe for a good portion of the year 1987... 

    As to the "replying to too many threads" part... I don't think that is possible... I've tried many times and continue to reply to way too many threads... and basically people will just ignore you like a sidewalk pigeon if they keep seeing you everywhere... It's like they know you are there, but unless you do something cool or helpful, they just pretend you aren't there and hope you don't poop on them... So far I haven't pooped on anybody... I did once throw a bag of dog poo at someone, but that's a long story...

    You don't want to hear that do you?...

    Nah, never mind it's not as funny or long as it could be and wouldn't fit in well with the establishment of my profound level of obnoxiousness that I'm trying to examplify...

    So, yeah... from what I can tell you seem to be establishing a level of helpfulness that I abandoned long ago...

    Apparently "helpful" is good and randomly responding to posts is less so.

    So in summary, you seem helpful and are not at all being annoying, terrible in general or whatever "whatever" might be, and penguins and hamsters (in conjunction with several factions of kangaroos and one surly pantless purple hippopotamus) are plotting to overthrow mankind.

    Cheers.

    Post edited by McGyver on
  • Faeryl WomynFaeryl Womyn Posts: 3,663
    edited February 2021

    Hey Wendy...try a free program called BFourArtist, it's an offshoot of Blender and keeping pace with the updates. The difference with this one is that it's quite a bit lighter on resources, uses windows and mouse clicks instead of the keyboard shortcuts Blender is famous for. You might find it easier to use and some even suggest using it before trying Blender. Check this video about it, the guy explains it rather well.

    Post edited by Faeryl Womyn on
  • McGyverMcGyver Posts: 7,066
    edited February 2021

    FirstBastion said:

    Oh yah,  also remember to look away from your screen every 20minutes or so to focus your eyes on various objects around the room.

    I look out the window... otherwise I'll notice the creepy ventriloquist doll that keeps coming back no matter how many times I burn it or tie it to cinder blocks and dump it in the ocean... 

    Also I notice how dusty the shelves are and that's like a real bummer.

    Post edited by McGyver on
  • Faeryl Womyn said:

    Hey Wendy...try a free program called BFourArtist, it's an offshoot of Blender and keeping pace with the updates. The difference with this one is that it's quite a bit lighter on resources, uses windows and mouse clicks instead of the keyboard shortcuts Blender is famous for. You might find it easier to use and some even suggest using it before trying Blender. Check this video about it, the guy explains it rather well.

    I have tried that in the past yes 

    but my easier solution is to mostly not use Blender as long as Carrara works and a Windows Update doesn't kill it for good because DAZ dropped support 

    it is the one program I have that does everything easily

  • SpaciousSpacious Posts: 481

    Blender for artists has been an amazing project.  Until the more recent versions of blender I couldn't use it at all until I found B4A.  I didn't know they had a new stripped down easier version even now.

    Originally I think it was a fork of blender for all the people that say everything in blender is backwards.  It did everything blender does, but the UI was actually usable.  The newer versions of blenmder are ahuge improvement for me and I stopped using B4A a while ago.  I might go check out that new version 2.  The main problem I have with blender, like alot of us I think, is that it can do pretty much everything, so It's hard to find the right button the do what you want.  You know it's there, but ...

    A lot of times a simple program that can only do one or two things is really the perfect tool for a job.

Sign In or Register to comment.