Better Way to Cancel a Render?

edited February 2021 in The Commons

I waste tons of time canceling renders.  Oftentimes I will let a complex image (contains detailed environment and two or more figures) render for...oh, let's say 90 minutes.  At that point, the image may only be 65-70% complete, but looks good enough to satisfy me.  I hit "Cancel" on the rendering screen (as opposed to the Viewport screen), and it will then try to stop the render.  Sometimes it does.  Boy, I love it when that happens.  
At that point I just save the image and walk away happy.  But sometimes it will sit there for a few minutes, and then both screens will white out, and I'll get a pop-up telling me that the Daz program has to close.  Hour and a half wasted.  All I do is just try again and hope for the best.

By the way, sometimes when I let the render go for the entire time to finish, it may still give me a pop-up telling me to close the program.

Without getting into posting log files (which I can do, if need be), is there a more reliable way to stop a render without causing the program to shut down?  I don't know how common this issue even is.  Thanks for any advice.

Post edited by draine761_c7a1098aa1 on

Comments

  • TaozTaoz Posts: 9,979
    edited February 2021

    I don't know if it makes any difference in your case (I never experience these crashes when canceling a render, so it seems to be a problem with your system or DS installation), but you can also cancel the render from the small progress window, this way it skips the "Do you want to cancel?" dialog and may possibly not cause a crash.

    Also, even if DS crashes when you cancel the render it's possible that it's still being saved first, look in this folder for a file named "r.png":

    C:\Users\[user name]\AppData\Roaming\DAZ 3D\Studio4\temp\render

     

     

    Post edited by Taoz on
  • PerttiAPerttiA Posts: 10,024

    What kind of computer do you have? How much RAM, which GPU, DS version number and GPU driver version?

    With the information you gave, it sounds like you are running out of RAM.

  • edited February 2021

    Thanks for responding!

    Taoz - I'll try looking in that folder when I have the next render that crashes Daz.

    PerttiA - I'm running Win 7 on an AMD Athlon X4 860k Quad Core 3.70GHz.  My card is an NVIDIA GeForce GTX 980.  NVIDIA driver ver. 457.30.  My RAM lists as "32GB (16GB available)".  I confess I've never really understood why the RAM lists that way.  My Daz Studio version is 4.14 Pro.

    Post edited by draine761_c7a1098aa1 on
  • PerttiAPerttiA Posts: 10,024

    You could download GPU-Z (https://www.techpowerup.com/gpuz/) to have a better look at what is really happening and how much memory is actually available.

    If you have 32GB for real, it shouldn't do that much swapping to disk (but still does some), but if your system has just 16GB:s it will use your disk as an extension of ram, causing whiteouts and making the computer appear completely unresponsive while it reads/writes/changes the information between RAM and the disk. If RAM is a Ferrari, the disk would be a peddle car in comparison.

  • TaozTaoz Posts: 9,979
    edited February 2021

    Which Windows 7 version do you have?  Premium 64-bit is limited to 16 GB.  If it's Pro or higher which can handle 196 GB, it may be Memory Remapping in BIOS which is disabled.  I've run into this problem myself a few times:

    https://support.microsoft.com/en-us/topic/the-usable-memory-may-be-less-than-the-installed-memory-on-windows-7-based-computers-3d194dc3-39b9-fae7-74d8-59931b53d2c2

     

     

    Post edited by Taoz on
  • ebergerlyebergerly Posts: 3,255

    I suppose you could just grab a screenshot of the image once it's good enough, and before you hit Cancel. At least you don't lose the image. 

    As far as the GPU, it should fill up the entire scene at the beginning and stay flat, as soon as the Iray version of the scene is sent over the PCIe bus. So I don't understand why either system RAM or GPU VRAM would be an issue. If there's not enough GPU VRAM you'd know it at the beginning. And I think the GTX 980 only has like 4GB of VRAM, which means you only need like 8 GB of system RAM for your scene. So even if you had a ton of other RAM-intensive processes running at the same time you should be okay with 16GB.

    Where are you seeing "32GB, 16GB available" for the system RAM? Seems strange, especially if you're using W7. Unless you have other processes running that use a ton of RAM... 

    And you're using Windows 7? That is ringing some alarm bells. Does D|S even work with Windows 7 anymore? It's not even supported by MS is it? 

  • ebergerlyebergerly Posts: 3,255
    edited February 2021

    Oh yeah, Taoz had it. Windows 7 was limited RAM-wise:

    • Starter: 8GB
    • Home Basic: 8GB
    • Home Premium: 16GB
    • Professional: 192GB
    • Enterprise: 192GB
    • Ultimate: 192GB

    Seriously, you need to get rid of that Windows 7 thing. You're just throwing that 16GB of RAM in the dumpster. 

    Post edited by ebergerly on
  • TaozTaoz Posts: 9,979

    Despite the offer officially ended long ago, it may still be possible to upgrade for free to Win 10, just be sure to upgrade the existing Win 7/8.1 system, don't create an installation DVD and do a fresh Win 10 install as that won't work anymore (it will ask for a Win 10 key instead of adopting the old Win 7 key).

    https://geeksadvice.com/upgrade-to-windows-10-for-free/

  • PerttiAPerttiA Posts: 10,024

    DS has no problems runnig on Win 7, who cares about MS 'support'...

  • Thanks once again for offering guidance, all.  *sigh*  Yeah, I figured the day would come that I'd have to let go of Win 7.  And it IS Home Premium, so that might be the issue after all.  I just HATED that Microsoft was forcing 10 down my throat.  Remember how badly they handled that rollout?  Even though I lost support on it (like everyone else), I refused to abandon 7 out of stubborness.  I mean...it *works*!  I also didn't want to slap on 10 when it first came out, because you gotta wait for a new OS to shake out the instabilities and bugs.  Also didn't want to lose any programs that weren't Win 10 compatible.  This will probably be the thing that twists my arm enough.  I want to be able to use the RAM I have installed. 'Specially if the difference is screwin' up my render process.

  • ebergerlyebergerly Posts: 3,255

    Windows 10 is fine. The entire universe uses it. Although I'm not sure what your render cancel issue is all about. But give it a shot with W10 and the latest D|S and maybe it will go away. 

  • PerttiAPerttiA Posts: 10,024
    edited February 2021

    ebergerly said:

    Windows 10 is fine. The entire universe uses it. Although I'm not sure what your render cancel issue is all about. But give it a shot with W10 and the latest D|S and maybe it will go away. 

    "Fine" isn't "good", although the important OS functions do work without problems, which should be expected after so many years of using users as beta testers, the UI still has issues for which I haven't found a solution yet.

    At work they bullied me for couple of years, until they bribed me with a third monitor to accept W10, I made them strip most of the bloating and resource waste out even before making the change, but I still had to do a lot myself, one remaining problem is that on previous versions you could have two Windows Explorer windows "remembering" their locations as long as you closed them in right order, doesn't work with W10, which puts the windows on top of each others and you have to move the second one to it's correct place. Gave up with Office 365 which is now the only program I run in full screen mode as that is the only way to avoid moving the windows every time you open yet an other spreadheet.

    At home still happy using W7 ultimate, and when the time comes, jumping to the "dark side" is where I'm going instead of the W10 route, but W7 should still be good for some 4-5 years.

    Why would I want a plastic axe that has 50" TV, refrigerator and an AC integrated into the handle when my grandpa's old axe still does the work, not only better, but without straining or bugging me too much?wink

    Post edited by PerttiA on
  • I've had this happen to me and i've got Win10 Pro, Core i7, 32GB RAM and a pair of GTX1080Ti's

    Daz Studio used to be quite solid I had to work hard to make it crash but now it's always keeling over.

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