Issue with Genesis characters turning into block forms when rotating...
cat_c12_b4236dcd4c
Posts: 3
I've been using DS4.5 for about 3 weeks now and am starting to figure it out. But I ran into an issue yesterday that when I translate or rotate the character (or scene) it turns into a block structure. I'm not sure if I hit a wrong button somewhere or if my graphics card is bugging out? Any suggestions would be appreciated.
Thanks
AF
Comments
Right corner of the View port little silver ball with the Down arrow, you must have changed it to Soild Bounding Box. Set it to Texture Shaded and you should be good to go again.
Igf this is only when you pose you need to go into the Tool Settings pane (Window>Panes(Tabs)>Tool settings) and change the Draw style option under During Manipulation to Use current
Thanks, I'll try that when I get home.
AF
Yep, that fixed the problem.
Thanks A Lot!!
AF :cheese: