Cosmic Dawn Episode 1 (Sneak Peek)
cosmicdawnseries
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I love your voice actors its nice over all . Keep up the good work
thanks Ivy :)
bookmarked - you've put a lot of work into this - I think your foundation and early choices will hold up over time.
Great sense of lighting, btw.
Consistent render-style across your YT clips.
To my eye, you're successfully straddling that "uncanny valley" line nicely. Realistic, but not - artistic, but realish. Tough edge, that.
Well designed characters. Believe-able, and most voice match right off, and after a quick bit the others gel nicely - just like real life.
Viewing your series, you are converging on something intriguing and very watchable - both story and mechanical execution.
As Ivy indicated, the voice acting works well.
Lots of little details! (wind, hair, dynamic clothes, DOF) - all quietly add to your shots (and the work!).
As an animator, the chronic footslide we fight, some of the lip-sync, and the twitching of hair stand out to *me*, but I believe I'm far more sensitive than the casual viewer as I fight these quirks each day - and I assume you are well-too-aware of the same. I have no great advice, so hopefully we can trade notes as you progress. In the DAZ domain, I can offer a few general things to try as you progress:
- mjcasual's decimate, decimateEX, and the scene-graf (?) plugin/scripts to maybe soften the hair/cloth twitch? Not sure if it works on dynamics - it thins a timeline by removing periodic frames and 'outliers' which has a smoothing effect on noisy curves. Not sure if it works on dynamicly generated meshes. He's also got some hip/foot pinning tools that might help with footslide and maybe enable some figure-to-prop and figure-to-figure connections (e.g. holding hands) in your future shots. Amazing collection of freebies (donate!) if you haven't seen it:
https://sites.google.com/site/mcasualsdazscripts10/home/scripts
- pilning.net has a walking helper animation tool. Ivy mentioned it in the forums and could tell you more about its best uses and maybe point you to her examples. Price is right, and I expect to use it in the future.
I appreciate the obvious work involved (the dude's smoke is great, and another clip with walking girls, the fur on her collar jacket is superb, as are the dynamics in general) and will track your progress and channel. Let us know when you post new test and teasers. Hope my comments are taken as being supportive and constructive.
best,
--ms
thank you so much for your kind words and advice ^^ as for lighting i can't take credit it came with the tavern set up xD as for the special effects i pay someone to do them i suck at after effects xD as well with all the voices i think there all great :) but thank you i will check the scripts out anything make things easier haha :)
another part :D -