remove morph from object?

just supposing someone put a morph on an object that didn't work
and since undo doesn't seem to remove said morph. 
---
Is there a way to remove it? 
Or do you just reload the base again. 
Asking for a friend. 

Comments

  • Richard HaseltineRichard Haseltine Posts: 102,252

    As long as they haven't been saved as morph assets reloading the base is probably the simplest if the delete option isn't working. If they have been saved then you need to delete the asset file(s) for the morph from the data folder.

  • that's what I figured. Just reloading... although I did wonder if applying the unmorphed figure as a morph would undo the morph? 
    ---
    thanks

     

  • Richard HaseltineRichard Haseltine Posts: 102,252

    alan bard newcomer said:

    that's what I figured. Just reloading... although I did wonder if applying the unmorphed figure as a morph would undo the morph? 
    ---
    thanks

    I don't think that would delete the slider, but it's not something I've tried.

  • TBorNotTBorNot Posts: 370

    The Fit Control products from Discobob can add and delete morphs, so it is possible.

  • Richard HaseltineRichard Haseltine Posts: 102,252

    TBorNot said:

    The Fit Control products from Discobob can add and delete morphs, so it is possible.

    Yes, as long as a morph hasn't beens aved as an asset it can be deleted inside DS - but apparently that wasn't working here.

  • alan bard newcomeralan bard newcomer Posts: 2,230
    edited March 2021

    what's the difference between saving something as an asset or as a scene or scene subset file. 
    ---
    we''re talking simple here something like a box with a point morph for instance
    ---
    If it hasn't been saved as an asset can it be deleted in the morph editor?

     

     

    3 cubes.jpg
    1073 x 508 - 92K
    Post edited by alan bard newcomer on
  • Richard HaseltineRichard Haseltine Posts: 102,252

    alan bard newcomer said:

    what's the difference between saving something as an asset or as a scene or scene subset file.

    A morph asset file loads with anything derived from the base figure/prop, if the morph is embedded in as cene file then the only way to access it is to load that scene.

    we''re talking simple here something like a box with a point morph for instance
    ---
    If it hasn't been saved as an asset can it be deleted in the morph editor?

    Yes

Sign In or Register to comment.