Mac OS X Yosemite and Daz Studio 4.6 Pro

DkalDkal Posts: 18
edited December 1969 in Daz Studio Discussion

Yosemite was released yesterday for the Mac but I'm a little hesitant to install it because I don't know if there are any compatibility issues with Yosemite and the latest version of DS4.6.

Would love to hear from anyone who has installed Yosemite about how it's working with DS.

Thanks in advance!

Comments

  • FishtalesFishtales Posts: 6,162
    edited December 1969

    I use them on windows with no problems if that helps. On DAZ Studio 4.6.3.52 Pro 64 bit

  • PlatnumkPlatnumk Posts: 671
    edited December 1969

    I've been using DS 4.6 Pro on Yosemite since last night and so far I haven't encountered any problems

  • MacSaversMacSavers Posts: 324
    edited December 1969

    I installed Yosemite yesterday afternoon and got all the updates done last night. I've been running all different software packages today to see if any are having issues. So far I haven't run into any. DazStudio seems fine. I even did a dynamic cloth test and render test. All good.

    I've also opened Carrara Pro 8.5 and Hexagon 2.5. Both seemed no worse off. All tests were done on 64-bit.

    Bryce is still broken.

  • MBuschMBusch Posts: 547
    edited December 1969

    DAS Studio 4.6.3.52 and Yosemite are running fine without any visible problem to me.

  • StratDragonStratDragon Posts: 3,251
    edited October 2014

    I'll let you know in about 19 hrs.

    [edit] now it's says 1 day 21 hours so

    Screen_Shot_2014-10-17_at_4.07_.00_PM_.png
    592 x 102 - 84K
    Post edited by StratDragon on
  • SedorSedor Posts: 1,764
    edited December 1969

    I am running DS4.6 at Yosemite since Yosemite was available as public beta, no problems!

  • Silas3DSilas3D Posts: 609
    edited December 1969

    Unfortunately I am having problems - if I load any characters/base models in, they show up completely black as if the diffuse has been set so - bizarrely some surfaces load ok. I am running my content library from an xHD, so it may be the interface thats a problem rather than Studio...

  • RenpatsuRenpatsu Posts: 828
    edited October 2014

    No problems on Yosemite so far - Mac Book Pro 15" via an update from Mavericks.

    Post edited by Renpatsu on
  • Cris PalominoCris Palomino Posts: 11,620
    edited December 1969

    So far so good, and I'm liking the look of it. Macbook Pro Retina.

  • Silas3DSilas3D Posts: 609
    edited October 2014

    tigerste said:
    Unfortunately I am having problems - if I load any characters/base models in, they show up completely black as if the diffuse has been set so - bizarrely some surfaces load ok. I am running my content library from an xHD, so it may be the interface thats a problem rather than Studio...

    Found the culprit - 'Display optimization'. Clearly something has changed with Yosemite as disabling optimisation shows scene models normally again.

    Post edited by Silas3D on
  • kaitlinkaitlin Posts: 3
    edited December 1969

    I have been having issues with Daz Studio since mavericks. Once I load anything to my scene it is very unresponsive, and slow. Move the scene around in 3D is jerky. I am running a Mac Pro with an Nvidia Quatro 4k graphic card, so shouldn't be the computer. Runs fine on Lion.. I had to downgrade my OS after I upgraded to mavericks. I got smart with Yosemite and I installed on a partition with JUST Daz 3D to test.. and still same slowing issue. Any ideas why?

  • Cris PalominoCris Palomino Posts: 11,620
    edited October 2014

    I had an odd one today.

    I just noticed something that went wrong with Studio in Yosemite.
    All the menus are gone….the buttons are some weird character and are not populated.

    http://prntscr.com/4xu4o3

    It did, however, correct itself after restartding Studio.

    If anyone else can reproduce, let me know so we can send in as a bug.

    Post edited by Cris Palomino on
  • Cris PalominoCris Palomino Posts: 11,620
    edited December 1969

    kaitlin said:
    I have been having issues with Daz Studio since mavericks. Once I load anything to my scene it is very unresponsive, and slow. Move the scene around in 3D is jerky. I am running a Mac Pro with an Nvidia Quatro 4k graphic card, so shouldn't be the computer. Runs fine on Lion.. I had to downgrade my OS after I upgraded to mavericks. I got smart with Yosemite and I installed on a partition with JUST Daz 3D to test.. and still same slowing issue. Any ideas why?

    I loaded a scene that had one of stonemason's asian street scenes, plus a character in full character setup with hair and clothing and had no real trouble moving or rotating the scene, so I can't confirm this.

  • MarshianMarshian Posts: 1,465
    edited December 1969

    MacSavers said:
    I installed Yosemite yesterday afternoon and got all the updates done last night. I've been running all different software packages today to see if any are having issues. So far I haven't run into any. DazStudio seems fine. I even did a dynamic cloth test and render test. All good.

    I've also opened Carrara Pro 8.5 and Hexagon 2.5. Both seemed no worse off. All tests were done on 64-bit.

    Bryce is still broken.

    Through WINE and X11 / XQuartz I was able to get Bryce.exe working on my older Mac. Although some functions in terrain editor are disabled like undo and most of the buttons (dampen, spikes, mounds, etc).

    I followed the same steps/used same programs on my newer MAC and can't get it to work at all.

    So close!

    I dont know if Yosemite is taking a long time to index but everything seems to be running really slow, especially the finder, Firefox, and Safari.

    I'm looking into some other Terrain builders that will export obj files. let me know if anyone can point me towards a bright light.

  • kaitlinkaitlin Posts: 3
    edited December 1969

    kaitlin said:
    I have been having issues with Daz Studio since mavericks. Once I load anything to my scene it is very unresponsive, and slow. Move the scene around in 3D is jerky. I am running a Mac Pro with an Nvidia Quatro 4k graphic card, so shouldn't be the computer. Runs fine on Lion.. I had to downgrade my OS after I upgraded to mavericks. I got smart with Yosemite and I installed on a partition with JUST Daz 3D to test.. and still same slowing issue. Any ideas why?

    I loaded a scene that had one of stonemason's asian street scenes, plus a character in full character setup with hair and clothing and had no real trouble moving or rotating the scene, so I can't confirm this.

    Could it be the configuration of my Mac Pro? It's 2009, but 16gb ram, and the quadro 4000 and runs fine in mavricks. Would love to hunt down this issue so I can upgrade the OS.

  • Saba TaruSaba Taru Posts: 170
    edited December 1969

    This may not help, but Bluebird 3D mentioned it when I had trouble loading one of his sets and it solved the unresponsiveness and lag I was experiencing in the viewport on my Mac when working with DS in Mavericks (I haven't upgraded to Yosemite yet). Under preferences in the interface section, set Display Optimization to "Best." It was totally counterintuitive to me to do this, but I haven't found anything that lags my viewport now that it's set that way.

  • Cris PalominoCris Palomino Posts: 11,620
    edited December 1969

    Yes, that seems to be a good setting for the Display Optimization.

  • marblemarble Posts: 7,500
    edited December 1969

    Day two on Yosemite and I don't have any problems so far, other than any that were already happening in Mavericks.

    I have :

    Model Name: iMac
    Model Identifier: iMac13,2
    Processor Name: Intel Core i7
    Processor Speed: 3.4 GHz
    Number of Processors: 1
    Total Number of Cores: 4
    L2 Cache (per Core): 256 KB
    L3 Cache: 8 MB
    Memory: 24 GB

    NVIDIA GeForce GTX 680MX:

    Chipset Model: NVIDIA GeForce GTX 680MX
    Type: GPU
    Bus: PCIe
    PCIe Lane Width: x16
    VRAM (Total): 2048 MB
    Vendor: NVIDIA (0x10de)
    Device ID: 0x11a3
    Revision ID: 0x00a2
    ROM Revision: 3707
    Displays:
    iMac:
    Display Type: LCD
    Resolution: 2560 x 1440
    Pixel Depth: 32-Bit Color (ARGB8888)
    Main Display: Yes
    Mirror: Off
    Online: Yes
    Built-In: Yes

  • kaitlinkaitlin Posts: 3
    edited December 1969

    Well setting the display optimization seems to have worked. Need to check the rest of my software with Yosimite, but the issue with Daz seems to be resolved :) thanks for the help

  • Cris PalominoCris Palomino Posts: 11,620
    edited October 2014

    People tend to call DAZ programs DAZ. DAZ is the company name, such as Autdesk (Maya) or Pixologic (Zbrush).

    (and because so many do it, even I find myself doing it now and then, too ;))

    Post edited by Cris Palomino on
  • StratDragonStratDragon Posts: 3,251
    edited October 2014

    People tend to call DAZ programs DAZ. DAZ is the company name, such as Autdesk (Maya) or Pixologic (Zbrush).

    (and because so many do it, even I find myself doing it now and then, too ;))

    I thought the company name was Daz3D, not Daz

    and so far my trip down the Yosemite rabbit hole is marking me rethink my Mac fanaticism, but I have no Daz3D Daz Daz Studio information to report at this time.

    Post edited by StratDragon on
  • marblemarble Posts: 7,500
    edited October 2014

    and so far my trip down the Yosemite rabbit hole is marking me rethink my Mac fanaticism

    I quite like the new look but other than that, it has little of interest for me. I don't own an iPad or and iPhone nor do I intend to fall into that cash-go-round. I like some Apple products but loathe their cynical marketing techniques. Having said that, I can't see myself going back to Windows unless they come up with something spectacularly good before my next computer upgrade (years away still).

    Post edited by marble on
  • PeriastronPeriastron Posts: 44
    edited December 1969

    Regarding Daz Studio under Yosemite, the only problem I've encountered so far is with Display Optimization. If "Per Pixel Shading" is On, a "Display Optimization" setting of "Best" produces flat shaded models with no lighting applied and no texture preview. The "Better" setting causes a bizarre display with colours smeared in long sprays across the viewport. Things look okay with "Display Optimization" set to "None", but then viewport manipulations are sluggish.

    As an alternative workaround, I have found that setting "Per Pixel Shading" to "Off" and leaving "Display Optimization" at "Best" also works, though this produces a different preview appearance.

  • Kevin RyeKevin Rye Posts: 392
    edited October 2014

    DS has been working fine on my new Mac Pro with 10.10. (Also using the most recent build of DS.) There was one time while an image was rendering in the main screen. (Not the render window.) I used the render tool to select an area of the screen to render. The rest of the window flickered in black while the area selected rendered out. It was weird. It only did it the one time. Other than that, no crashes, etc.

    Post edited by Kevin Rye on
  • MarshianMarshian Posts: 1,465
    edited December 1969

    I had conflicts with Yosemite and Indesign/Illustrator (one would not open the other shortcut/hotkey commands would not work. After 2 hour call with a tech at Apple this led to creating a new user and migrating most everything over. Starting over!

    Now in DS I had to relink all libraries and rebuild my custom layout. The problem now is that the camera control through shift and alt no longer work. Maybe this isn't a malfunction- is there a setting somewhere to get these active again?

  • MajesticMajestic Posts: 21
    edited December 1969

    tigerste said:
    tigerste said:
    Unfortunately I am having problems - if I load any characters/base models in, they show up completely black as if the diffuse has been set so - bizarrely some surfaces load ok. I am running my content library from an xHD, so it may be the interface thats a problem rather than Studio...

    Found the culprit - 'Display optimization'. Clearly something has changed with Yosemite as disabling optimisation shows scene models normally again.

    Thanks tigerste! I had the same issue, and this solved it. The issue occurs on my rMBP (early 2013), but not on my iMac (late 2012) - both are running Yosemite.

    For anyone else who gets weird artefacts in DAZ Studio under Yosemite, you need to disable Display Optimization:

    DAZStudio > Preferences > Interface > Display Optimization > None (and then Apply)

  • nemesis10nemesis10 Posts: 3,490
    edited December 1969

    I'm having some small problems with the occasional issue with Content Library appearing and disappearing though Smart Content seems to be working as well as always.

  • BTLProdBTLProd Posts: 114
    edited December 1969

    kaitlin said:
    I have been having issues with Daz Studio since mavericks. Once I load anything to my scene it is very unresponsive, and slow. Move the scene around in 3D is jerky. I am running a Mac Pro with an Nvidia Quatro 4k graphic card, so shouldn't be the computer. Runs fine on Lion.. I had to downgrade my OS after I upgraded to mavericks. I got smart with Yosemite and I installed on a partition with JUST Daz 3D to test.. and still same slowing issue. Any ideas why?
    I presume you got the Quadro card for a reason other than DS. Note the last report I got says Yosemite disables CUDA so you may wish to hold off until Apple sees the error of their ways or Apple and nVidia work things out.
  • StratDragonStratDragon Posts: 3,251
    edited December 1969

    kaitlin said:
    I have been having issues with Daz Studio since mavericks. Once I load anything to my scene it is very unresponsive, and slow. Move the scene around in 3D is jerky. I am running a Mac Pro with an Nvidia Quatro 4k graphic card, so shouldn't be the computer. Runs fine on Lion.. I had to downgrade my OS after I upgraded to mavericks. I got smart with Yosemite and I installed on a partition with JUST Daz 3D to test.. and still same slowing issue. Any ideas why?
    I presume you got the Quadro card for a reason other than DS. Note the last report I got says Yosemite disables CUDA so you may wish to hold off until Apple sees the error of their ways or Apple and nVidia work things out.

    not that I doubt you but where did you see that?

  • Saba Taru said:

    Under preferences in the interface section, set Display Optimization to "Best." It was totally counterintuitive to me to do this, but I haven't found anything that lags my viewport now that it's set that way.

    I know this post is more than a year old but when I went from an i3 with 8gb of RAM and an ancient nVidia card to a 6 core Mac Pro with 32gb of RAM and dual non-nVidia cards with 3GB of RAM each and actually noticed a decrease in performance this setting fixed the issue and now I see the performance gain I was expecting.  Thanks for posting this Saba Taru!

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