Repeatable Rigid Follow Node

I'd like to add some "extras" to a series of characters. Such as horns or whatever. I know about rigid follow nodes (RFN), and these are fairly easy to do as a one-off. But if I have a large number of characters, it will be a slow process. Is it possible to know the unique ID of a particular quad on a Genesis 3 figure, for example high up on the side of the head where you might expect to see horns? I see the DzFacet object which looks as if it might be useful, but the API doc is hard to navigate.

It would be cool if there were API calls to do the following with the Geometry Editor:

  • for a quad or a set of adjacent  quads currently selected in the viewport, get a DzFacet or a set of adjacent DzFacets.
  • optionally expand the selection
  • add a RFN at the selected location.

Is this possible?

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