What exactly are Headshop, Face Gen and Face Transfer?
Unless I have misunderstood the nature of these programs, all they do is make a texture of a face, correct? They do not actually sculpt the face? I am asking because it does not seem particular useful if you want to blend the features of two people via something like the "Lovechild" but apply a new texture to create a new figure (As in a vastly different skin tone to the originals). I use Daz Studio to create characters for my writing and gaming needs, and the resources available as packaged individuals are ultimately limited compared to how many characters can be in a book. I am a intermediate user of Daz and like to experiment, but do not want to spend long periods of time trying to sculp new figures. Is there some program that actually can sculpt the underlying features of an image?
Comments
Those products create morphs, not just a texture.
So then you can use a texture, and it does not change the shape of the face?
HeadShop changes both the shape and the texture and does this automatically inside DAZ Studio. It really is a one-step operation (but you can also use custom features such as age, weight, smile or custom nose shapes).
Thanks, I was a fraid that if I created a face, a texture would just erase it.
HeadShop 13 - DAZ Studio plugin - YouTube
I watched that. It was what raised the question in the first place. Headshop's textures in the video looked like they would clash with any scene the figure was in (especially the hair).
Texture and morph are applied to "head" not hair. So, no clash.