distorting body parts
snowsnow77
Posts: 95
Any ideas on what may cause this after a preset pose is applied?
Post edited by snowsnow77 on
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Any ideas on what may cause this after a preset pose is applied?
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I have a possible idea what causes it, but it only seems to happen to me when I use a pose made for M4 or V4 on Genesis- I think it's something about the zones not being the same. You are talking about distortion in the hands/feet most often, correct?
Yes, its just the hands and feet. I did find a script here: http://www.daz3d.com/forums/discussion/306/ thats fixes the problem. Its the second one down under the freebies if you need it.
You sir are a magician. Thank you -so- much. I know several people who want this. XD
This is caused by using Gen4 poses on Genesis. The models have different bone structures and so the poses are not fully compatible.
The fix previously posted will help to correct the problem.
I haven't yet figured out how to save pose presets in DS4, but if you do you could use the pre-genesis pose, use the fix and then save as preset for use later.
It seems to happen when the rigging is out of alignment, so far I've only seen it where I have used extreme scaling,I suppose that is why they have allowed the ability to create rigging for different shapes.
I am posting some pics of Genesis prior to using my fix and the same figure immedieately after applying my fix.
One note, I did make an error in my description of the selection after edit it should read adjust rigging to shape not align to body shape as I had previously written.