Daz Studio Default Resources

Hi, I would like to become a PA, selling custom characters in the daz store. I understand that I have to shape, texture, and rig my custom characters. My question is, can I use the base texture maps that come with the default genesis (8, 8.1) figures (diffuse, height, bump, etc) as base textures in my own character creations if my characters will be for sale in the daz3d store? 

I hope this is not a total noob question but any feedback would be appreciated.

Comments

  • AgitatedRiotAgitatedRiot Posts: 4,432
    edited March 2021

    If you use Gen 8 female. There is Daz 3D | 3D Models and 3D Software by Daz 3D Then you can remove both watermarks and the skin belongs to you and you can put your own watermark on.

    Post edited by AgitatedRiot on
  • Richard HaseltineRichard Haseltine Posts: 100,781

    Only maps (or morphs) which are explicitly sold as merchnat resources may be used as raw data in character creation (it's OK to use other morphs as long as your character supplies only settings for those morphs and requires the user to have the original set; however, there is no practical way to do that with maps).

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