Convert Mimic files for Genesis

jdfoxjdfox Posts: 38

For those of you who want to still use Mimic to generate pose files from a sound file, I have written a stand-alone program for Windows that will take a pz2 file for V4 ( the only figure that I can get to work properly) and convert it to Genesis 1 - 8.1.  The program also generates a duf file.

N.B.  The duf file cannot include the sound file.

Please let me know if there are any problems or improvements.

zip
zip
Mimic_PZ2 To Genesis Converter32.zip
319K
zip
zip
Mimic_PZ2 To Genesis Converter64.zip
319K

Comments

  • mindsongmindsong Posts: 1,701

    Thanks for doing that and sharing your efforts!

    To anyone interested, I would guess that this should work fine with the older mimic-lite (https://www.daz3d.com/mimic-lite) outputs, so long as you operate it on a V4 figure (as well as the standalone Mimic Pro tool, no longer available, but many folks may still have it...).

    cheers,

    --ms

  • jdfoxjdfox Posts: 38

    mindsong said:

    Thanks for doing that and sharing your efforts!

    To anyone interested, I would guess that this should work fine with the older mimic-lite (https://www.daz3d.com/mimic-lite) outputs, so long as you operate it on a V4 figure (as well as the standalone Mimic Pro tool, no longer available, but many folks may still have it...).

    cheers,

    --ms

    Yes it should - any mimic pz2 file generated for V4 using Visemes, Blinking, Eye movement, Head movement should be converted to any Genesis figure.

     

  • Sky77Sky77 Posts: 820

    Thank you!  Can't wait to try it!

     

  • mindsongmindsong Posts: 1,701
    edited March 2021

    jdfox said:

    mindsong said:

    Thanks for doing that and sharing your efforts!

    To anyone interested, I would guess that this should work fine with the older mimic-lite (https://www.daz3d.com/mimic-lite) outputs, so long as you operate it on a V4 figure (as well as the standalone Mimic Pro tool, no longer available, but many folks may still have it...).

    cheers,

    --ms

    Yes it should - any mimic pz2 file generated for V4 using Visemes, Blinking, Eye movement, Head movement should be converted to any Genesis figure.

    FWIW, exporting a genesis1 figure (or V4/M4/K4/Aiko4, etc.) with the relevant morph-packs to a CR2 (poser figure format) from DS, and configuring that figure within the poser-style runtime structures of the mimic family of tools works great, and the PZ2 files import back into DS just fine.

    I'll mention (warn) if you export the CR2 figure, then look at/edit the paths in that CR2 file so they ultimately match where the exported texture/geometry resources have been placed and (re)named in your mimic runtime, it works.

    YMMV, (again, thanks @jdfox for this handy utility).

    --ms

    Post edited by mindsong on
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