"Dorian's Revenge" a Holiday steam dream animation featuring DAZ & Petipet figures

Dream CutterDream Cutter Posts: 1,224
edited November 2014 in The Commons

Most of Petipets vehicles are used in "Dorian's Revenge Steam Dream" , a short animated scene rendered in DAZ3D Firefly: https://www.youtube.com/watch?v=meZiwBHPOGA

Steam punk adventure with original score and plot based on Oscar Wilde's classic theme. Featuring DAZ 3D Genesis II figures, Urban Sprawl by Stonemason. transportation vehicles by Petipet and my original rigged ladder and animated necklace props. Rendering this one scene shot from many in DAZ Studio two weeks to render and thousands of frames resulting in these 2.5 minutes edited.

Critique welcome.

Post edited by Dream Cutter on

Comments

  • Dream CutterDream Cutter Posts: 1,224
    edited October 2014

    Here is a render from the scene:

    dorian_revenge_1.png
    1080 x 864 - 1M
    Post edited by Dream Cutter on
  • SpitSpit Posts: 2,342
    edited December 1969

    My first view left me a little confused, but on second viewing I loved it. And except for some of the camera work showing the movement on the rope ladder, many of the frames are so well put together that they would be perfect as stills as well. Especially loved the high shots of the figures walking toward the car. You captured the 'period' exceptionally well there though it's great throughout. I found it very impressive. The music was pleasant and coherent--not like most of the original stuff one hears these days.

    I say congrats. That was time very well spent.

  • Dream CutterDream Cutter Posts: 1,224
    edited December 1969

    Thank's Spit. I appreciate the helpful advice and feedback Some complained of motion sickness. Yes, I should probably have anchored the cameras to ground rather than following to the action. RE: Period and music - when I set up the scene with Urban Sprawl and Petipet's Zepplin I realized the vision of Macy's Day Parade in NYC so I took advantage of that, added snow in central part backgrounds and the "gotham" type lighting and after effects. Because its a single animated scene, it all plays out in the timeline at once so I used camera perspectives to capture the "sub-scene" events. The closeup of the face was needed on the two main characters to realize the "Dorian" morphing effect ~ and since they were in action shots the camera was tied into the movement. Not perfect, and with another week of rendering I could have avoided it. Compromises with the camera & scene ~ but one I will reconsider next time,

  • SpitSpit Posts: 2,342
    edited December 1969

    Yeah, it was a bit jumpy when the 'swinging' girl transformed which made it a bit messy compared to the other which was pretty smooth, but I think seeing from her perspective may be necessary to the story line too, no? Besides it shows off the environment. Tricky for sure but you'll figure it out. :)

    I really liked it.

  • Dream CutterDream Cutter Posts: 1,224
    edited November 2014

    3d Garden Timelapse with original music score.

    Timelapse animation synthesized with E-On Software's Plant Factory and Vue. Rendered in 450 frames, 1 amd pc in approx 8 hours. Plants include a selection of Cornucopia3d items including Greek Village by RealMesh, and Bougainvilea, Delphinium and Digitalis by Dream Cutter.

    https://www.youtube.com/watch?v=1szQz6vFEhQ

    Post edited by Dream Cutter on
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