Face To Face And Virtual Origins uses in animation
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in The Commons
Has anybody been working with this new product yet? I am always looking for utilities that aid with animation, so I was wondering if the virtual origin could work over a range of frames. I was thinking about parenting a sphere to the hip of a character then select faces on the sphere and on the back of the body of a guitar then parent the top of the neck of the guitar to the the chord hand so that hand will move the neck of the guitar up and down while the the body of the guitar pivits in place where it it targeted (face to faced) with the sphere. Anybody know if that would work in an animation?
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Released : Face To Face And Virtual Origins (Commercial) - Daz 3D Forums