SOLVED ?? How do I turn a plane into a shadow catcher for the ground ??

DiomedeDiomede Posts: 15,225
edited March 2021 in The Commons

How do I turn a plane into a shadow catcher for the ground?  

I have a simple scene with one Daz figure and a tree prop.  I have a landscape spherical HDR representing a clearing in a forest.  My tree prop appears to be floating above the ground.  In other programs I would insert a simple plane and apply a shadow catcher shader.  Is there a way to do that in Daz Studio?  If so, what is it?

Post edited by Diomede on

Comments

  • Richard HaseltineRichard Haseltine Posts: 102,745

    Yes - select the plane, then in the Content Library go to Daz Studio Formats.[content directory]>Scipts>Utilities>Create Advanced Iray Node Proeprties  In the Parametrs pane tuern on Enable Iray Matte

  • DiomedeDiomede Posts: 15,225

    Thank you.  Would not have discovered that on my own

  • Seven193Seven193 Posts: 1,111

    I find this video helpful:

     

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,588
    edited March 2021

    you can also manually move the iray environment groundplane too,

    by default it sits at the base of the lowest thing in the scene

    Post edited by WendyLuvsCatz on
  • ebergerlyebergerly Posts: 3,255

    I seem to recall that method with the Iray node never worked. Maybe it worked with an old version but not newer ones or something. Though things may have changed recently. I always go for the Canvas route. Or you can Draw Ground in the Render Settings and not need a ground plane object. 

  • DiomedeDiomede Posts: 15,225

    Thank you Seven193, Wendy, and ebergerly for the extra info.

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