Leg Length & Pelvis Morph Question
Mag_bfaa50c8df
Posts: 100
Say I have genesis 3 figure loaded and I morph the legs longer in length. The figure’s feet remain planted while the figure raises. Is there a way to have the figure’s pelvis remain in the same place and have the feet move down as the legs grow longer instead?
Comments
Do you mean in the context of an animation?
No. Just normal but I think I found the answer because I had asked before in a post a while back and I forgot:
"It's the figure's centre point, you can edit it with the Joint Editor tool"
Yes you need to use 'drop to surface' scripts, adjust Y translate or use CTRL-D drop to floor once you use morphs changing lengths of bones below the hip.