Leg Length & Pelvis Morph Question

Say I have genesis 3 figure loaded and I morph the legs longer in length. The figure’s feet remain planted while the figure raises. Is there a way to have the figure’s pelvis remain in the same place and have the feet move down as the legs grow longer instead?

Comments

  • RobinsonRobinson Posts: 751

    Do you mean in the context of an animation?

  • No. Just normal but I think I found the answer because I had asked before in a post a while back and I forgot:

    "It's the figure's centre point, you can edit it with the Joint Editor tool"

  • Yes you need to use 'drop to surface' scripts, adjust Y translate or use CTRL-D drop to floor once you use morphs changing lengths of bones below the hip.

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