10 Rooms Ubiquitous Interiors - Available Now [commercial]

FirstBastionFirstBastion Posts: 7,764

10 Rooms 3 Halls, Ubiquitous Interiors for both Poser6+ and DAZ 3.1+


Techinically, according to the floor plan, it has 11 Rooms and 4 Halls. Basically its a large interior space with lots of possibilities.

There is some basic furniture included, desk, office chair, file cabinet, trash can etc... and there are mats to hide the ceiling for easier placement of characters and props.

What you use the rooms for is up to you. All the doors open and close.

Take and peek and check it out here,

 

https://www.daz3d.com/ten-rooms-three-halls-ubiquitous-interior

 

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Comments

  • Peter WadePeter Wade Posts: 1,627
    edited December 1969

    Looks really good.

    Does it include the parts you need to make the glass window + counter, receptionist style window in one of the corridors?

  • FirstBastionFirstBastion Posts: 7,764
    edited October 2014

    The security glass panel and counter is its own prop and can be selected, and since it's sized for the standard door opening, it can be moved and repositioned to replace any other door, and vice versa, any of the doors can be moved to replace it, if desired. Never thought about it until now, but you could bank a bunch of them together to make a glass enclosed cubicle of sorts. That would be a good way to fill up the sight lines of some of the bigger lab/rooms.

    Post edited by FirstBastion on
  • Three WishesThree Wishes Posts: 471
    edited December 1969

    Perfect!

    This fills a huge gap for generic scenes.

    Sold. (Just not today, because paycheck.)

  • KnittingmommyKnittingmommy Posts: 8,191
    edited December 1969

    Just bought this. It looks like a great set and I can't wait to work with it. However, I would think that Daz would advertise it more. I don't know if it is just me, but I haven't seen it on any of the front pages. I only discovered it through a thread in the members only section of the forums where a direct link was provided. The first time I went to First Bastian's store, it didn't show up although this has now been corrected. Even after it was 'fixed', I wasn't able to locate it to put it in my cart.

    I had to go through forum posts just to find the link again because I couldn't find it on any of the pages to put it in my cart when I was ready to check out.

    I think more people would buy this if it were more visible.

  • FirstBastionFirstBastion Posts: 7,764
    edited December 1969

    Technically, Ubiquitous Interiors is just a standard brokered release, and is not part of the PC sale so there's no promotions attached to it. Now for the first few hours it was also missing the artist name and what's included description but that has been straightened out. It does show up on the new releases page when sorted by release date. But yah, it's always nice to get a little exposure. Thank you for taking the time to find it.

  • TotteTotte Posts: 13,980
    edited December 1969

    Made this one ;-)

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  • williamboswellwilliamboswell Posts: 130
    edited December 1969

    I just purchased this today and when I first loaded the hallway prop, it couldn't find a texture called "fb_gloosybase.jpg". I did a search for it with Windows Explorer and it still couldn't find it. I'm using Poser Pro 2014.

    Other than that, it looks great!

  • FirstBastionFirstBastion Posts: 7,764
    edited November 2014

    "fb_gloosybase.jpg" would be found in a separate folder: Textures/FirstBastion/Common-fb/ which is included in the DS installer but is apparently missing in the PS installer. I've used these common files before in other products, so they could easily be installed on people's systems hence why this is the first mention of it. I'll get the installer updated. But it's a really basic file 1024x1024 jpeg I made to help emulate metal.

    So you can create a folder in Runtime/Textures/FirstBastion/Common-fb/ and add this jpeg file in there and it should solve the issue. This texture image copyright FirstBastion 2013 Toronto Canada All rights reserved.

    Post edited by FirstBastion on
  • williamboswellwilliamboswell Posts: 130
    edited December 1969

    Thank you for the quick response and fix. After Poser got past that, now it's asking for "colorreflect-fb.jpg". Are there other files that belong in that folder?

  • FirstBastionFirstBastion Posts: 7,764
    edited December 1969

    There are indeed 8-9 small textures in there. I've already sent a note to get the Poser installer updated to include this folder. It is Saturday though. Sometimes these updates happen very fast, sometimes a little longer. Sorry for any incovenience. If you want it quicker, you could also manually download the DS installer, unzip it, and pull the common-fb folder from there and add it to your runtime/textures.

  • williamboswellwilliamboswell Posts: 130
    edited November 2014

    There's no rush. I don't mind waiting. I just copied the DS files over to the new folder so that should work.

    Post edited by williamboswell on
  • nobody1954nobody1954 Posts: 933
    edited December 1969

    Just a quick render. Thank you. Love the stairs, elevators, etc.

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  • MarcCCTxMarcCCTx Posts: 924
    edited December 1969

    Is there a bathroom?
    Are there exterior windows (to jump out of if the zombies get too close)?

  • FirstBastionFirstBastion Posts: 7,764
    edited November 2014

    There are three fixed pane windows in one of the larger lab rooms, high up near the ceiling. You can see them on the walls in the lower right of the floor plan image. The idea here is these are mostly all interior rooms of a large complex, and the people inside don't necessarily get to see the light of day. Sad really.

    There's already plenty going on in this set, and I wanted to keep the costs reasonable. Bathrooms generally have more than enough details in them on their own so they'll be their own environment prop set, with some matching elements to tie it together, available soon.

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    Post edited by FirstBastion on
  • whispers65whispers65 Posts: 952
    edited December 1969

    very nice. I haven't purchased much lately but this was an insta-buy. :)

  • FirstBastionFirstBastion Posts: 7,764
    edited December 1969

    It does look like the Poser Installer has been updated.

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  • Geminii23Geminii23 Posts: 1,327

    I just purchased this set and love it. My only problem right now is that I can't get any of the lighting to work in iRay.  Does anyone know how I can fix this?  Thanks

  • nicsttnicstt Posts: 11,715

    It was made to be compatible with Studio 3.1, so maybe before Studio 4 appeared - can't remember.

    Iray wasn''t thought of?

    You'll need to convert it and create the lights to be Iray useable.

  • FirstBastionFirstBastion Posts: 7,764

    This is certainly an older pre-Iray product.  It was released in Oct 2014 for Poser and DazStudio

    I will have a look at it tomorrow morning  and see what is involved to make a quick iray compatible light setup.  The set does include a 3Delight  Lighting setup that the promos were made with. 

  • FirstBastionFirstBastion Posts: 7,764
    edited August 2021

    I tried out some quick Iray lighting options.  I do have to point out,  that these renders are using the 3DL version of the product with NO changes to the surfaces. 

    I simply loaded the scene preset Ten Room _ NO LIGHTS  and worked from there.

    I still need to run some testing on a clean install on a different machine.  Each of these ran to around 200 iterations.

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    Post edited by FirstBastion on
  • Geminii23Geminii23 Posts: 1,327

    Thanks for taking the time to look into this. I know this is an older product. Having iRay lighting would be wonderful.

  • memcneil70memcneil70 Posts: 4,125

    I have passed this over too many times. Now on my wishlist for when my Daz budget is refilled. 

  • FirstBastionFirstBastion Posts: 7,764
    edited August 2021

    Tested with both DS 4.10 and DS 4.15  Use the scene file  TenRooms-NO LIGHTS from the original product package. 

    Place in your Content Folder  -   Content/Light Presets/TenRooms-Quick IrayLights   (folder structure)

    The zip file has one duf file and one associated png thumbnail

    Load the original 3DL scene file,  then load this QuickIrayLights preset subset. 
    Use CTRL-L  to activate preview light in the preview window.  

    Render with Scene only or Dome and scene.

     

    zip
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    Post edited by FirstBastion on
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