Help with moving Dog 8

Aloha everyone
I was wondering if anyone could help me with a problem that I am having with all breeds of Dog 8.

Anytime I try to move the character left/right, forward/back or rotate, it`s limbs will bend. And it`s not always the same limbs.
Sometimes the whole lower half including the pevis will bend or shift to one side.

I have tried disabling IK, tried uninstalling and reinstalling Dog 8 base and breeds, but still no luck.

Attached is an example using the shepherd.

Any help would be apreciated.

Thank you!

Shepherd Example.jpg
777 x 419 - 138K

Comments

  • Richard HaseltineRichard Haseltine Posts: 102,745

    I see the same. Selecting the affected bones and using Edit>Figure>Zero>Zero Selected Nodes Pose clears the effect, but of course also removes any deliberate posing. You could use Edit>Figure>Memorise>Memorise Figure before moving then restore instead of zero afterwards. In any event, please report this as a possible bug.

  • SimonJMSimonJM Posts: 5,997

    I'd bet it was IK chains ... expand the root node of the figure and delete teh 4 IK chanis you will (should?) see.

  • blazblaz Posts: 261
    This could be a bug??? I thought it was somekind of feature that I didn't know how to use. Did you try deleting them? It should stop the movement. The annoying thing is they reload when you load a saved scene.
  • johnjohn808johnjohn808 Posts: 179

    Thanks everyone!

     

    @Richard Haseltine - Thank you I just submit a ticket as per your suggestion

    @SimonJM - Yup, you are correct. Deleting those chains fixed the problem. Thank you! But they do return on reload which is not bad, but still sucks LOL

    @blaz - I actually though it was only me having the problem because I have not seen it brought up on the forums before. But yes, deleting the IK chains put a band aid on the problem. I hope that there will be a permanent fix for it.

     

  • barbultbarbult Posts: 24,845

    It has been a problem ever since Daz fiddled with IK chains many versions ago. Users have complained before. Tickets have been submitted. Nothing has been fixed as far as I can see. It is not just Dog 8 that is affected. I first noticed it on the Daz House Cat. The best workaround I know of is to disable IK (Ctrl+K).

  • blazblaz Posts: 261
    barbult said:

    It has been a problem ever since Daz fiddled with IK chains many versions ago. Users have complained before. Tickets have been submitted. Nothing has been fixed as far as I can see. It is not just Dog 8 that is affected. I first noticed it on the Daz House Cat. The best workaround I know of is to disable IK (Ctrl+K).

    Thanks for the workaround.
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