glossy reflective eyes in viewport -- yes in Genesis 1, no in Genesis 8?
EdwardEdwardEdward
Posts: 143
Can glossy reflections appear on Genesis 8 eyes in the viewport? Or only in render? In my experience so far, Genesis 8 seems almost always to have dull eyes in the viewport, unlike Genesis 1, which in viewport can make eyes look shiny, wet, with white highlight spots, representing reflected light.
Comments
In render.... it is an iray thing and Genesis1 is pre-iray
nemesis, thank you
I would sometimes use an OpenGL render from viewport for rough images, then do Iray Render on finished scene views. I did often change iray eyes again and again looking for sparkle or more life instead of flat and dull that many purchased characters seem to have. I do find the filament view gives a hint if eyes are bright or dull in the final render.
You can have a geoshell on the character with 3delight shaders that look great in OpenGL preview, but set this geoshell to not visible in Render. Best of boths worlds this way, you can pose and create the scene with nice looking textures.