Ultimate PBRSkin Manager

Ultimate PBRSkin Manager how is this different from the ultimate iray skin manager?

Comments

  • ThyranqThyranq Posts: 584

    Iray Skin Manager pulls up settings and surfaces using Iray Uber Shader, PBRSkin Manager does essentially the same thing, but with DAZ's new PBRSkin shader.

  • RiggswolfeRiggswolfe Posts: 906

    Does this tool help you with suggested settings or is it just an easier way to get to the settings you can access from the surfaces tab?

  • SevrinSevrin Posts: 6,310

    There's a commercial thread for this product with lots of information.  But yeah, it's a convenience product.

    Ultimate PBRSkin Manager (Commercial)

  • V3DigitimesV3Digitimes Posts: 3,216
    edited March 2021

    There are no presets, I explained why in the commercial thread. This is just an easier more efficient and organised (one tab by theme "tone & volume", "bump+details&gloss", "additional (maketup, etc)") way to access the properties on predefined groups of surfaces (skin lips nails, skin only, nails only, skin without lips and nails, skip without nails, lips..). It is also a powerful gamma manager to change the skin look, and a saver loader of properties without maps (allowing cross figure, cross UV skin properties transfer (without maps), and transfer of properties to anatomical elements). But no, there are no presets included, the script supposes that users at least know what a gloss, or a bump, or translucency is. So it is better if you have a minimum of knowledge to have about shader, even if some people told me they learned how to tweak a shader using Ultimate Iray Skin Manager.

    edit:

    If you have questions, it is better to PM me, I'm available (Paris time) all day long, or to come to the commercial thread, because I saw your question 'by accident' while watching a bit the forums.

    Post edited by V3Digitimes on
  • SeraSera Posts: 1,675

    V3Digitimes said:

    There are no presets, I explained why in the commercial thread. This is just an easier more efficient and organised (one tab by theme "tone & volume", "bump+details&gloss", "additional (maketup, etc)") way to access the properties on predefined groups of surfaces (skin lips nails, skin only, nails only, skin without lips and nails, skip without nails, lips..). It is also a powerful gamma manager to change the skin look, and a saver loader of properties without maps (allowing cross figure, cross UV skin properties transfer (without maps), and transfer of properties to anatomical elements). But no, there are no presets included, the script supposes that users at least know what a gloss, or a bump, or translucency is. So it is better if you have a minimum of knowledge to have about shader, even if some people told me they learned how to tweak a shader using Ultimate Iray Skin Manager.

    edit:

    If you have questions, it is better to PM me, I'm available (Paris time) all day long, or to come to the commercial thread, because I saw your question 'by accident' while watching a bit the forums.

    I love your products, and I love how you continue to support your stuff after it's been released! I have the other Skin Manager and I use it all the time. This one will be an insta buy for me when I get a GPU that can handle 4.15 better. Have a great weekend! laugh

  • V3DigitimesV3Digitimes Posts: 3,216

    Thanks, I appreciate the feedback! Have a great week end too (I wish we already were friday evening)!

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