Need help understanding TF3DM models
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Hi all,
I found this model on TF3DM (which I didn't even know existed until today)
http://tf3dm.com/3d-model/wolverine-81708.html
But even though it looks like a figure it has absolutely no rigging or joints of any kind. It has as much poseability as a chair. How do I pose this guy or the other figures offered there which all seem to be setup the same way?
Thanks.
Comments
Besides the fact most those models are ripped from games
(the uploader even says he did and rigged it in MAX)
Ultimate_Marvel_vs._Capcom_3
you would need 3dsMax to use his file and is unlikely you could get that rigging into DAZ anyway
even if you rerigged it, use in renders use would be iffy at best
I would not even use for example, the Skyrim stuff off my own computer from my bought game in renders unless dedicated fan Art.
Certainly not mesh obtained elsewhere.
Oh I see. I saw the inclusion of an OBJ file in the details summary and after discovering that it and the texture files imported into DAZ successfully I assumed that it was meant for DAZ
Models are licensed for use or not by their creators
read the DAZ EULA to see an example
if a model is NOT on a site with a EULA allowing use and made by the distributer/uploader don't touch it is the best rule
the fact is people upload other peoples mesh to sites without permission
Good to know. I'll pay closer attention to that in the future. Thanks