mcjPlateOneRod - DS/Poser mechanical hyper morphing prop

mCasualmCasual Posts: 4,605
edited December 2014 in Freebies

download : https://sites.google.com/site/mcasualsdazscripts4/mcjplateonerod

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History

December 2nd 2014 0:07 am - the "master controls" were not connected to the morphs
November 7th 2014 8:33 pm - Added the tons of very important morph-groupings
November 7th 2014 7:12 pm - Released

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basically it's the mcjPlateOnePipe with the interior of the pipe removed

the hole size will be 0 by default but will have an adjustable radius and position

that hole will be adjustable between circular or rectangular ..... like all the other rings and edges


fig 3 if you see what i mean, this UV mapping should enable many interesting effects
there's 9 materials, so if you un-sharpen an edge, you only need to readjust 1 UV map
all the UV maps are 1x32 or 8x32 rectangular grids

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Post edited by mCasual on

Comments

  • mCasualmCasual Posts: 4,605
    edited November 2014

    Warning: if you downloaded the prop in the first hour

    then your pop is missing the very very important morph-groupings


    https://sites.google.com/site/mcasualsdazscripts4/mcjplateonerod

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    Post edited by mCasual on
  • mCasualmCasual Posts: 4,605
    edited December 1969

    Update - Update - Update - Update - Update - Update - Update -

    if you downloaded the prop in the first hour
    then your pop is missing the very very important morph-groupings

  • ElowanElowan Posts: 388
    edited December 1969

    Keep 'em coming dude!:coolsmile:

  • mCasualmCasual Posts: 4,605
    edited November 2014

    Update Update

    well it's not really a crucial update but be aware that mcjplateonerod's

    initial distribution zip file contained a Runtime folder which contained

    the mcjPlateOneHole Runtime folder and content

    ( I did this accidentally while copying the Textures folder and its fake-chrome reflection textures )


    The new zip file contains just the mcjPlateOneRod folders and files

    https://sites.google.com/site/mcasualsdazscripts4/mcjplateonerod


    you may also want to delete ( careful there ! yeah i know you know that )

    or move any runtime folder which is found in your runtime folder

    Post edited by mCasual on
  • mCasualmCasual Posts: 4,605
    edited December 2014

    important update

    the "master controls" were not connected to the morphs

    and those master controls make life much easier

    https://sites.google.com/site/mcasualsdazscripts4/mcjplateonerod

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    Post edited by mCasual on
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