dForce Hair Suddenly Not Rendering (Resolved)
evilded777
Posts: 2,464
Rendered yesterday...today, no dForce hair item I try renders... not in preview render, not in full render.
I have not updated Studio in the interim, nor have I update drivers. It appears there is a Windows update pending restart... which scares me.
Anyone else?
Post edited by evilded777 on
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Yes, I'm always scared by pending Windows updates.
That aside, are these strand-based hairs? And did you ensure the preview/tesselation settings are on?
Make sure you do not have the 'Geometry Editor' as the active tool before you render dhair. That prevents dhair from showing up in renders.
Take a look at the Log File. Is there any message?
I had trouble with the "Cute Braids Hair" on a System with a 6GB Geforce GTX 1660 Ti it would not render. The Log File said somewhat like "could not allocate graphic memory" on my main system everything OK (RTX 2060 8GB).
NS: some other hair was also OK on the 1660.
Thanks for all the suggestions folks... a system reboot cleared it up.
This was very strange, as even sending a file to a remote render farm produced the same result. But all was back to normal after the restart.
Thank you! I was near panic when I saw that not only my current project but none of my previous pieces would render dhair! I checked tesselations and render optimization settings and my lighting and a partridge in a pear tree ... it turned out that I'd left the geometry doohickey on. Whew! I really wish these things came with an instruction manual! lol
Or the 'Mesh Grabber' tool if you own it. I used it to adjust some clothing and dForce hair just refused to render after that. I restored files from backup, tried setting/resetting every parameter, and was pulling out what (admittedly) little hair I have left before it struck me.
Wow! Thank you! I was freaking out. That's not very intuitive!