4.15 Still Keeps Running After Closing the Program?

Ever since 4.12 this has been an issue. I was hoping 4.15 would fix it.

Ive seen some say it takes a few minutes then closes. I let my pc run overnight and still had to end the task in Windows to be able to restart.

Whats the story with this? Extremely annoying!

Thanks In Advance!

A

Comments

  • TheKDTheKD Posts: 2,696
    edited April 2021

    I saw that behavior after I had installed the octane plugin. Had to kill the task every time. Now that I have a fresh windows install without ever installing it, I have yet to have to kill it myself. To be fair it's only been a few weeks since reinstall though.

    Post edited by TheKD on
  • ebergerlyebergerly Posts: 3,255

    Does this happen every time or just occasionally? I think I've had a few cases of it taking a minute or two to close (I tried to restart and it failed cuz it was already still running), but usually it only takes a few seconds. And I'm wondering if the issue might be associated with a particular tool you were using? It would be nice if there was a set of reproducible steps we could try, such as "Start D|S, load base figure G8, select File/Exit" and then it keeps running or something like that. 

  • Every single Time!

  • marblemarble Posts: 7,500

    Depends what is loaded in the scene. The more characters, the longer the shutdown. G8 takes longer than G3. On average, I give it about a minute and a half or so but a scene with four characters yesterday took twice that to close. I sometimes watch it in Task Manager to make sure.

  • edited April 2021

    No matter what scene I have, characters, etc it never shuts down, ever. Even overnight. Ever since 4.12. Never had this problem before.

    I will, open a Daz ticket.

    Post edited by anthony.luigi_05ebfcd7e7 on
  • TotteTotte Posts: 14,045

    I would say there are a few things that cause this:
    #1 memory load of loaded scene. DS will delete every single thing when closing down, and sometimes it looks like the internal memory handler goes very slow. 
    #2 plugins, plugins might depending on what they have been doing / is doing, refuse to unload/terminate

    If this happens, Look at your Activity Monitor (macOS) or TaskManager (Windows). If you see allocated RAM slowly trickling down a few MB a a time, it's #1, If it's sitting with the exact same memory alloation for a long then, then quits, then #2


     

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