Can somebody check something for me in 4.7? (GoZ question)

KatteyKattey Posts: 2,899
edited December 1969 in Daz Studio Discussion

Hello

I wonder about new version and GoZ/Zbrush implementation in it.

Can anybody load any legacy figure (say, M3 or V3 or any clothes for them), GoZ it to ZBrush, morph some and see if morph transfers back to DS in working condition. There was a problem in earlier versions, I wonder if it got fixed and current release thread didn't see my question.

Comments

  • Richard HaseltineRichard Haseltine Posts: 102,308
    edited December 1969

    Aside from having to wait while ZBrush failed to find Poser (even though the geometry had come from DS, and Poser is installed) I didn't have any problem creating my Michael 3 "morph":

    ZBrushedM3.JPG
    975 x 718 - 51K
  • KatteyKattey Posts: 2,899
    edited December 1969

    Thanks, Richard! Can you tell me which builds exactly are you using for DS, GoZ and ZBrush?

  • Richard HaseltineRichard Haseltine Posts: 102,308
    edited December 1969

    Zb 4 R6, not I think updated since, and the current DIM downloads for DS and GoZ.

  • KatteyKattey Posts: 2,899
    edited December 1969

    I don't use DIM. Can you check DS and GoZ versions somehow?

  • fixmypcmikefixmypcmike Posts: 19,598
    edited December 1969

    Current DS is 4.7.0.12, GoZ is 1.4.0.12

  • KatteyKattey Posts: 2,899
    edited December 1969

    Thank you, fixmypcmike

    Can anybody check something else for me?

    When (in newly reinstalled DS 4.7 and GoZ) I export the morph back to the Pre-Genesis figure to DS, it seem to have no effect while dialed past -100%/100% even if limits are off. It works just fine and usual for Genesis, past limits if they are off.

  • Richard HaseltineRichard Haseltine Posts: 102,308
    edited December 1969

    I can't check ZBrush morphs at the moment, but I suspect it's because the master dial on the body is controlling sub dial on body parts and those are still limited - that's certainly true for the standard morphs.

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