Body parts stuck when applying poses created with DS (M4/V4)

I ocassionally find myself struggling with "stuck" body parts on M4/V4 when I apply a pose preset that I created using DS. I have seen this since 4.5 probably. At some point I do something, not sure what, that changes how a figure behaves when I apply a pose preset previously created on DS. What happens is a certain body part, like a left shoulder or a right shin will get stuck and stop responding to pose presets. All bending controls are working, I can bend it manually, but it just won't do anything when I apply the pose preset, the rest of the body responds as it should, but that particular body part gets stuck. I have never been able to reverse this, once a figure that has been saved with the issue is loaded it happens forever. Pose presets from Poser and commercial products are NOT affected by this, only the pose presets that I create.

Has anyone else experienced this or knows how to fix it ? The ""reset"" poses that come with commercial products do not fix the issue.

The only fix I know of is to load a new M4/V4 figure and apply all the settings and morphs from the broken one, and then save the new one.

I think it's possible some commercial poses cause this state, but I've never been able to locate which ones and get a bug scenario that can be reproduced consistently.

* I'm using Daz Studio 4.6 on Windows 7 x64

Comments

  • edited December 1969

    I just realized what's causing this, how bizarre, it's a parented item, I parented a holster from a Uzilite set to the right thigh of M4, and after doing that the left shin will get stuck... that's ridiculous, it's not even the same thigh, or the opposite, is the shin opposite to the thigh ! if I unparent the item then the shin works again with poses... so bizarre

  • NaviNavi Posts: 452
    edited December 1969

    Are you using a version older than 4.6.2.118 ? Just asking, cause I had the same issue with 4.6.1.33, it was fixed with 4.6.2 and later builds.

  • scorpioscorpio Posts: 8,418
    edited December 1969

    Yes I've encountered this before as well, but not for a while, I'm now using 4.7, but don't remember seeing it in the previous build either.

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