My genesis 2 base has no eyes
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Hi,
As in the pictures all are rendered in daz 3delight:
1. Uber
2. Skin builder lights
3. Both Uber and skin builder
When i delete skin builder lights it is still the same.
i finally got the lights i want but now my model has no eyes.
Thanks for helping
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sp8.png
800 x 677 - 464K
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sp7.png
800 x 677 - 549K
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sp4.png
800 x 677 - 539K
Comments
Check the Ambient settings for the eyes. Maybe you accidentally set them to max white.
Thanks i will retry it.
That's the eye surface material.. check ambient like suggested, also check to make sure glossiness isn't all the way at 0, it needs to at around 80 for dz-default surface and about 20 for uber surface. And of course check to make sure it's transparent.
One more thing to check - this looks like a problem caused by a known bug with the AoA Subsurface Shader. If any of the eye surfaces use the AoA Subsurface Shader, save your scene, close DAZ Studio, reopen DAZ Studio and reopen your scene. That should fix it if that is the problem.
It is a combination of ambient light (the product ) and skin builder lights this happens when i change the skin with skin builder and change back the skin. I didn't change any other settings. Anyone? Thanks
what barbult said.
though I would like to add that this bug occurs with several shaders I have, not just the AoA SSS Shader.
I got it too.