AJC Boogie Roller Girl Outfit

blazblaz Posts: 261

It seems like all I'm doing lately is complain, but it's just one disappointment after another. I really thought this one was a winner...

 

Default Jada & default Outfit Set in default pose:

 

Deformation of collar(topology + mesh smoothing) and suspenders(mesh smoothing + collision):

 

G8F:

 

Jada:

 

In the last image the shirt is not fitted and I've changed smoothing from generic to base. The higher the smoothing the worse it gets.

Can someone tell me what in mesh topology causes this?

Rollergirl.1.jpg
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Rollergirl.2.jpg
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Rollergirl.3.jpg
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Rollergirl.4.jpg
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Rollergirl.5.jpg
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Rollergirl.7.jpg
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Comments

  • Richard HaseltineRichard Haseltine Posts: 102,730
    edited May 2021

    Unless someone can point out a reason for this (on the first, did you load the whole wearable at one go or was it separate parts?) please report these as possible bugs. Edit: Loking at the promo page the shirt should ahve a morph for use with the suspenders, does that help?

    Post edited by Richard Haseltine on
  • blazblaz Posts: 261

    Richard Haseltine said:

    Unless someone can point out a reason for this (on the first, did you load the whole wearable at one go or was it separate parts?) please report these as possible bugs. Edit: Loking at the promo page the shirt should ahve a morph for use with the suspenders, does that help?

    Well, I can point out a reason, but it would be highly speculative cheeky

    I loaded the whole outfit preset. It looks a bit better on default G8F, but there is still some clipping.

    Also, two new issues. The "shorts only" load without buttons and socks have a bad displacement map.

    Rollergirl.8.jpg
    1920 x 1536 - 1M
  • DaventakiDaventaki Posts: 1,624
    edited May 2021

    AJC Boogie Roller Girl

    Ok so I am going to put in a ticket for this one but I won't hold my breath to get it fixed. I am by no means an expert on this so im just going to call it like I see it. 
    Im going to number these so they follow along with the images.

    Excuse the floating buttons I forgot to turn them off after hiding the jacket.

    1. First thing this outfit is not modeled for Jada specifically, it is modeled for G8F and G8.1F and as far as the first issue with the polk through and positioning of the shorts there are adjustments on the shorts to get them in the right place with Jada dialed in. 
    2. Suspenders:  I didn't not have the streching issue at all I even changed the smoothing iterations and it still did not stretch like that?  Collision set to G8.1F base.
    3. Collar/Seams:  The collar and seams are horrible!  It looks like someone took a pair of scissors to knit fabric and slapped it on the shirt without any seaming!  The other seams on the outfit are just as bad!
    4. Behind well what can I say Jada has a bigger/firmer behind.  Only way to fix that is to make her behind smaller.  Doesn't have anything to do with the shorts modeling as far as i can tell.
    5.  Yeah I have no idea. Mine does it to but I don't ever change the smoothing model so I have no idea how thats suppose to behave anyway.
    6.  Socks: Its all in the displacement.  As far as I can tell they displacement is suppose to make the top stand out more.  but it causes the incomplete looking seam and the poke through on Jada.  If you disconnect the displacement it goes away for both issues. The socks also have quite a few adjustement morphs to help with things like poke through.

    Overall I still like the outfit.  I doubt I will do any close ups unless the seams/collar are mostly hidden.  The outfit does come with a bunch of morphs which I was pleasantly suprised about.

    collar1.png
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    Post edited by Daventaki on
  • blazblaz Posts: 261

    Daventaki said:

    AJC Boogie Roller Girl

    Ok so I am going to put in a ticket for this one but I won't hold my breath to get it fixed. I am by no means an expert on this so im just going to call it like I see it. 
    Im going to number these so they follow along with the images.

    Excuse the floating buttons I forgot to turn them off after hiding the jacket.

    1. First thing this outfit is not modeled for Jada specifically, it is modeled for G8F and G8.1F and as far as the first issue with the polk through and positioning of the shorts there are adjustments on the shorts to get them in the right place with Jada dialed in. 
    2. Suspenders:  I didn't not have the streching issue at all I even changed the smoothing iterations and it still did not stretch like that?  Collision set to G8.1F base.
    3. Collar/Seams:  The collar and seams are horrible!  It looks like someone took a pair of scissors to knit fabric and slapped it on the shirt without any seaming!  The other seams on the outfit are just as bad!
    4. Behind well what can I say Jada has a bigger/firmer behind.  Only way to fix that is to make her behind smaller.  Doesn't have anything to do with the shorts modeling as far as i can tell.
    5.  Yeah I have no idea. Mine does it to but I don't ever change the smoothing model so I have no idea how thats suppose to behave anyway.
    6.  Socks: Its all in the displacement.  As far as I can tell they displacement is suppose to make the top stand out more.  but it causes the incomplete looking seam and the poke through on Jada.  If you disconnect the displacement it goes away for both issues. The socks also have quite a few adjustement morphs to help with things like poke through.

    Overall I still like the outfit.  I doubt I will do any close ups unless the seams/collar are mostly hidden.  The outfit does come with a bunch of morphs which I was pleasantly suprised about.

     

     

    1. Poke through: Jada is one of the supported shapes. There should be no need to use morphs to fix it. Besides, even with morphs, I couldn't fix it.

    2. Suspenders: Did you load Outfit set 2? This loads with suspenders collision item set to shirt. And because suspenders intersect with the shirt, there is stretching.

    4. The behind: Is this not what "helper morphs" are for? To fix issues like this?

  • DaventakiDaventaki Posts: 1,624

    I was able to fix it with morphs think I used waist down #2, stomach out and expand waist?  Don't quote me on that because Im not at home.  Don't get me wrong, it is listed at the top no less of supported figures, so I completely agree with you about having to use morphs to fix it.  

    I did but I may have not looked at the back of the suspenders I think I got side tracked onto something else.  I haven't submitted my ticket yet so I will check it before I do and include it to be fixed.  I bet your correct its because its set to the shirt since the first one is set to G8.1F.

    Honestly I have no idea what goes into play creating outfits. The issue is going to be Daz will not look at this as a modeling/poduct issue I dont think and its not required for them to be included.  I have run into this many times with other outfits.  This is the reason products like Decrackifier has been created.

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