dForce Ventilator
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So i have a character with a dForce duster. This all works fine.
Now i want to create wind so the bottompart is blownin the wind. I created a ventilator asuming this is what is for but i cant get the desired result.
It looks like it blows wind then halfway stops blowing.
Is there a tutorial or a trick i am missing?
Thanks
After some extensive search i found:
Post edited by Mescalino on
Comments
If you are talking about the dForce wind node, thee are falloff zones for both diameter and length which may be playing a role. If you could post an image of your viewport with the wind node selected and in the parameters tab set all the opacity parameters to 100% (so all the zones are visible) that would aid providing help. In the meantime, a couple of examples:
Wind Node
Creating Blowing Curtains
Flying Cape
Thanks for your reply. I Have it working now. The fall of zones in combination with a way to low wind M/Ph setting was the problem.