having problem with clothing part please help
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in The Commons
I am having trouble placing the jacket over the hoodie, it's getting messed up like this, can anyone please help me!
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23.png
1320 x 627 - 742K
Comments
Hi!
Obviously, of course, I have to shill me and Riversoft's product that helps layer clothes:
https://www.daz3d.com/rssy-ultimate-clothing-fixer
But if you have no budget, there are still options.
If the jacket does not have morphs in your Parameters tab, you might be able to dial in morphs from the character underneath (Genesis 8?). For instance, if you dial in Body Size, then zero it out of the figure, and then turn on Show Hidden in your Parameters settings, you can still see Body Size in the jacket, and you can dial it on to make the jacket bigger.
You can try applying a smoothing modifier to the jacket, collision item hoody.
I didn't know this existed! Glad you posted this, definnitely something I've been looking for to help with these kinds of issues.
You could also add a push modifier (Edit>Figure>Geometry>Add Push Modifier) to the underlayer, give it a negative offset in Parameters to hide all of it, then add a Push Modofier Weight Node from the Create menu and use the Node Weight Map Brush tool in Subtract mode to paint out the areas you don't want to be moved.
thanks bro
This is god level tool for me Thank you soo much, this community is lit.
want help post it as forumm, damn people here are helpful.
The weight node just gives you access to th weight map, the map belongs to the modifier itself (and remains if you delete the weight node).