Cool Feature... G2 Invisibility on Conform

Reality1Reality1 Posts: 115

Kind of cool... but...

I'm trying to get G2 figure to show beneath a partially transparent "Ghost in the Cage" suit.

It would appear that conforming the suit to G2 is automatically hiding the figure.

This would normally be really cool, but I can't figure out how to get G2 to be "ghosted" in the cage. ;-)

Even though all of G2's parts are set to visible it's somehow hidden by the other figure.

This doesn't happen for the Nano Suit, is there a setting I'm missing?

Thanks!

-John

Comments

  • LeanaLeana Posts: 11,718
    edited December 1969

    From the product page of the G2F version:
    "This is a conforming figure that fit Genesis 2 Female, it has been designed to fit and hide all part of Genesis 2 Female accept[sic] the eyes"
    So it seems like it's the product's intended behaviour.

    You could always try loading 2 copies of your G2 figure.

  • SimonJMSimonJM Posts: 5,982
    edited December 1969

    Woohoo!!!, not just me then? Thank heavens for that. It happens for me with a few things, but I first noticed it with Luthbellini's LNA Tokyo outfit. Then with a scar from Smay's recent wound decals (by itself it was fine but didn't follow the neck well enough so I set smoothing on and, well - translucent G2F!), and more recently with one of the body suits (I think the one you are having the issue with).
    Nothing I have done to the item or figure has achieved anything, except by removing the item from the figure (or unsetting the smoothing that I had turned on). The only short-term solution I have found is to get the scene all set up then to select the G2F figure and do a Edit> Duplicate> Duplicate Node(s), and then hide the original figure in the scene (by simple clicking on the eye icon in the Scene listing).
    I have not reported it as when I posted about it a short time ago no one mentioned seeing it and I would have thought that many might, or would, have. Luthbellini is looking into it, from her product's point of view, but I do not know how much input DAZ is being asked for or giving on it.
    As it does seem to be a 'rare beast' can I ask what platform you are seeing this on as I wonder if it is linked, somehow, to hardware?
    My machine is:
    Intel i7-3970X
    32GB RAM
    Win 7 Pro, with Service Pack 1
    Dual NVIDIA GeForce GTX 680M
    Daz Studio 4.7.0.12, 64-bit

  • Richard HaseltineRichard Haseltine Posts: 100,948
    edited December 1969

    This is a conforming figure that fit Genesis 2 Female, it has been designed to fit and hide all part of Genesis 2 Female accept the eyes.

    If it's simply hiding the figure then you should be able to turn parts back on by selecting them in the Scene pane and using the Visible button in the Parameters pane, though you may see some poke-through if it's extremely tight-fitting.

  • Reality1Reality1 Posts: 115
    edited December 2014

    Nothing is showing up as being hidden. That's what's so interesting about this. The Ghost figure is somehow hiding whatever figure it is conformed to.

    Perhaps it's a python script embedded somehow, and it is possible to work-around the issue by making a duplicate G2 and also conforming it, but I'd really like to know what's going on with the G2 that's conformed to.

    Any idea how or why it's being made invisible without the visibility tabs being set?

    This is an interesting one, I'm guessing it's some new technique. :-)

    Thanks!

    -John

    Post edited by Reality1 on
  • LeanaLeana Posts: 11,718
    edited December 1969

    Well it's certainly not a python script as DS doesn't use python ;) That said it doesn't mean there isn't some script magic involved...

    I suppose you checked opacity settings on the various G2 surfaces?

  • Reality1Reality1 Posts: 115
    edited December 2014

    Platform does't seem to be an issue. It happens in Studio as well as in Carrara 8.5.


    SimonJM said:

    As it does seem to be a 'rare beast' can I ask what platform you are seeing this on as I wonder if it is linked, somehow, to hardware?
    Post edited by Reality1 on
  • Reality1Reality1 Posts: 115
    edited December 2014

    Leana said:
    Well it's certainly not a python script as DS doesn't use python ;) That said it doesn't mean there isn't some script magic involved...

    I suppose you checked opacity settings on the various G2 surfaces?

    Yep. And in Carra too. The materials and visibility settings are completely intact, but the figure turns invisible.

    This is great single step (conform) to disappear any poke-through but it makes transparency impossible.

    I'm guessing at this point that it's a feature built into the G2 conform system.

    Thanks for your analysis!

    Post edited by Reality1 on
  • Richard HaseltineRichard Haseltine Posts: 100,948
    edited December 1969

    That sounds as if it may be a GeoGraft - switch to the Geometry Editor tool, from the Tools menu, and look to see if there are grafting groups listed in the Tool Settings pane.

  • LeanaLeana Posts: 11,718
    edited December 1969

    That sounds as if it may be a GeoGraft.
    That's what I thought too, but replacing the whole body?
    And does geografting work in Carrara?
  • SimonJMSimonJM Posts: 5,982
    edited December 1969

    Just tried this myself and ... it's similar to what I was getting, but the body of G2F (under the suit) is wholly transparent (I was getting a ghostly, translucent effect with what I was doing). But putting the Ghost in the Cage suit on (which covers all the body apart from the eyes) the entirety of G2F goes transparent apart from the eyes. That cannot be a coincidence? I can see nothing in Surfaces tab (with the default load of Bree textures) nor in Parameters to suggest a reason why the transparency is happening.

  • CrimsonMagicCrimsonMagic Posts: 129
    edited December 1969

    Had a look at it too ... very strange :gulp:

    Would like to know how it's done and why it's done this way :lol:

  • Reality1Reality1 Posts: 115
    edited December 2014

    That sounds as if it may be a GeoGraft - switch to the Geometry Editor tool, from the Tools menu, and look to see if there are grafting groups listed in the Tool Settings pane.

    Thanks Richard.

    I didn't find a "Tool Settings" pane, and I did not see a "grafting group" in the Figure Setup pane. This is the content for both the G2 and the Ghost figure:

    Geometry
    Bones
    Regions

    No sign of a "grafting group" but I'm not sure I'm looking in the correct place. I've never been in Studio's Geometry editor before... looks pretty cool, I'm going to have to check it out.

    The Ghost figure also makes G2 invisible when conformed in Carrara. I realize that this is the intended behavior, but unless there's a way to make both visible, and show the underlying figure through transperancy, it really cripples the package for the work I had in mind.

    Thanks again, Richard!

    -John

    Post edited by Reality1 on
  • Richard HaseltineRichard Haseltine Posts: 100,948
    edited December 1969

    Window>Panes(Tabs)>Tool Settings

  • CrimsonMagicCrimsonMagic Posts: 129
    edited December 1969

    Scratching head ... checked the duf and all the stuff but couldn't find any hint on how it works :-S
    Last idea was that it's a special material setting ... no luck ...

    Would be great if someone could resolve the riddle LOL

  • SimonJMSimonJM Posts: 5,982
    edited December 1969

    Scratching head ... checked the duf and all the stuff but couldn't find any hint on how it works :-S
    Last idea was that it's a special material setting ... no luck ...

    Would be great if someone could resolve the riddle LOL


    Agreed, it certainly happens when there is no geo-graft 'in play' at all, unless the suit itself somehow adds itself as a graft.
  • Reality1Reality1 Posts: 115
    edited December 1969

    Window>Panes(Tabs)>Tool Settings

    Found it, but I have no idea what I'm looking for. I see a list of nodes for each figure.

    Nothing with the word "graft" in it.

  • Richard HaseltineRichard Haseltine Posts: 100,948
    edited December 1969

    Sorry, you are correct - the grafting groups don't appear in the Tool Settings pane. Either I misremembered or I suppose it might be a bug in DS 4.7.

  • Reality1Reality1 Posts: 115
    edited December 1969

    Sorry, you are correct - the grafting groups don't appear in the Tool Settings pane. Either I misremembered or I suppose it might be a bug in DS 4.7.

    Are you saying that you know for certain that the figure is disappearing because of a geometry graft?

    And there is no way you know of to alter this behavior?

  • Richard HaseltineRichard Haseltine Posts: 100,948
    edited December 1969

    No, I'm not certain - but it seems likely given the way it is behaving.

  • Reality1Reality1 Posts: 115
    edited December 1969

    No, I'm not certain - but it seems likely given the way it is behaving.

    Is there a way to IM the vendor? Or forward the thread to someone in tech support?

  • Richard HaseltineRichard Haseltine Posts: 100,948
    edited December 1969

    Find one of his posts and use the PM button under his avatar.

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