Hi All my DAZ Studio is so full of stuff now, getting ready got tons of HDRI, for Domes and a Lighting System and Tons of Genesis 8 characters, and i want to add animations to my characters and kind of enjoy walking around the scene now that i discovered that you can move around using WASD just like a game and then several other camera keyboard shorcuts like Q and E and U and O etc etc for rotating etc and zooming , but the problem is
1)DAZ Studio seems to record my WASD movements and my camera Navigation keyboard movements when i have the scene playing animations. i don't know why. its not like i'm pressing Record the camera. Is there a way to stop daz studio from recording my camera movement WASD and keyboard navigation when an animation is playing??
2)I noticed when i changed to Texture Shaded mode which is the only mode i can do my WASD and camera movements without Rendering every little movement i do. If i switch to Iray and try to do it i wouldn't be able to do it because Iray renders every little change in camera movement i make, it renders the scene again. Is there a way to then apply HDRI to the Environment Dome and see it in real time while in Texture Shaded mode, or HDRI only show when using IRAY?
Comments
1. I think you can try Perspective Camera view . Last time I knew they didnt make a key frame
2. Try Filament preview if you OK with limited shader output from your scene . And also check IBL master . I dont have it but from decription it may be helping you to get HDRI preview .
https://www.daz3d.com/ibl-master-for-daz-studio
Yes, Perspective View is not added to the Timeline and is not undoable (but nor are WASD moves in general, so no loss there).