How do Make DAZ Studio Play Audio When Dragging The Pointer Across Timeline
superlativecg
Posts: 140
I am trying to lip sync a character to an audio file (Edit->Audio). In version 4.11 of DS, the audio plays in a distorted speed when i drag the pointer toward the right. This made it very easy to see where each lip morph shape should occur. But in version 4.15, the audio only plays when I press the play button. Is there a way to make it play the audio when the pointer is being dragged like in 4.11?
Post edited by superlativecg on
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Following. Maybe tonight when I get to my computer I can try to experiment. I have 4.11 as my main work program and 4.15 loaded as beta. The many differences in the timeline is one of the main reasons I have not fully switched over.
My apologies for the wait ... I finally was able to try it on both versions and I could not find a way to make the music play in 4.15.
No need to apologize. Thanks for looking into it. Not a big deal. I was able to do the lip syncing using the free program Audacity. It gives me a visual graph of the sound wave and the exact times. Here are some lip sync animations I created in DS that I was able to import into Unreal Engine 4.