FBX Morph Export Rules

ZauxZaux Posts: 2

Hello Mates,

I have run into a bit of a setback, I want to export morphs with FBX but the amount of morphs I want to export will take forever. So, my question is: Is there an easier method to doing this instead of copying the parameter names and pasting 100 times? It could be something I missed, but doing a bunch of searches on google did not provide me with any sort of answer.

Cheers

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