FBX Morph Export Rules
Hello Mates,
I have run into a bit of a setback, I want to export morphs with FBX but the amount of morphs I want to export will take forever. So, my question is: Is there an easier method to doing this instead of copying the parameter names and pasting 100 times? It could be something I missed, but doing a bunch of searches on google did not provide me with any sort of answer.
Cheers