DAZ Studio 4.7 keeps causing access violations against my video driver

ken-2263604ken-2263604 Posts: 0
edited December 1969 in Daz Studio Discussion

I upgraded to Daz Studio 4.7 last night (now wish I hadn't) and ever since the upgrade, Daz Studio has been causing access violations against my video driver and then crashes. Specifically, I get the following error:

DAZStudio.exe caused ACCESS_VIOLATION in module "C:\Windows\system32\nvoglv64.DLL" at 0033:0000000069188BD6, DrvPresentBuffers()+2400806 byte(s)

This was not happening with the same scene under Daz Studio 4.6.


The scene is quite large and Daz Studio is using over 8GB of RAM when it is open, but Daz Studio 4.6 was able to handle it. Even though the scene is large, because these are access violations and they weren't happening under 4.6 I tend to think it is a new bug in 4.7.

One workaround would be to reduce the size of the file, but I haven't been able to keep the scene open long enough under 4.7 so that I could eliminate/simplify some elements. I'd probably go back to Daz Studio 4.6 if I could since it wasn't having problems, but I don't know if that is possible. I'd love to know some settings I could do that might make it possible for DAZ Studio to handle larger project sizes like mine. I could live with less rendering detail through the design phase as long as I could get full rendering quality when it came time to render final images.

For troubleshooting purposes:

I'm using a Lenovo Thinkpad w520 (4270CTO) with 32GB of RAM and a NIVDIA Qaudro 1000M graphics chipset. It runs 64bit Win7 Pro. All drivers and software are updated to their latest versions.

GRAPHICS HARDWARE
(Note: while there are two video cards on my laptop, DAZ Studio is using the NVIDIA card for its hardware processing. The Intel card powers the laptop display.)

Video Card - Intel(R) HD Graphics Family
 Video Card Chip Type  Intel(R) HD Graphics Family
 Video Card Memory  3.76 GB
 Video Card BIOS  Intel Video BIOS
 Driver Provider  Intel Corporation
 Driver Version  8.15.10.2538, 9-26-2011
Video Card - NVIDIA Quadro 1000M
 Driver Provider  NVIDIA
 Driver Version  9.18.13.1269, 10-28-2013
Display - ThinkPad Display 1600x900
 Mode  1600 x 900 (32-bit) (50 Hz)
 Preferred Mode  1600 x 900 (59 Hz)
 Signal Type  Digital

Here is the system specs part of my Daz Studio log file:

+++++++++++++++ DAZ Studio 4.7.0.12 starting +++++++++++++++++
Platform bits: 64
Qt Version: 4.8.6
OpenSubdiv Version: 2.3.5
Running on Windows 7, Build 7601, Service Pack 1
CPU Information:
 CPU String: GenuineIntel
 CPU Brand String:       Intel(R) Core(TM) i7-2760QM CPU @ 2.40GHz
 Cache Line Size = 64
 L2 Associativity = 6
 Cache Size = 256
 Stepping ID = 7
 Model = 10
 Family = 6
 Extended model = 2
 CLFLUSH cache line size = 64
 APIC Physical ID = 4
Supported CPU Features:
 SSE3 New Instructions
 MONITOR/MWAIT
 CPL Qualified Debug Store
 Thermal Monitor 2
 x87 FPU On Chip
 Virtual-8086 Mode Enhancement
 Debugging Extensions
 Page Size Extensions
 Time Stamp Counter
 RDMSR and WRMSR Support
 Physical Address Extensions
 Machine Check Exception
 CMPXCHG8B Instruction
 APIC On Chip
 SYSENTER and SYSEXIT
 Memory Type Range Registers
 PTE Global Bit
 Machine Check Architecture
 Conditional Move/Compare Instruction
 Page Attribute Table
 Page Size Extension
 CFLUSH Extension
 Debug Store
 Thermal Monitor and Clock Ctrl
 MMX Technology
 FXSAVE/FXRSTOR
 SSE Extensions
 SSE2 Extensions
 Self Snoop
 Hyper-threading Technology
 Thermal Monitor
 Pend. Brk. EN.
Physical Memory:
 Total: 31.8 GB (34237300736)
 Avail: 26.5 GB (28494401536)
Virtual Memory:
 Total: 7.9 TB (8796092891136)
 Avail: 7.9 TB (8795847581696)
Current Memory Usage: 16%
Temp Data:
 Disk Total: 448.6 GB (481755656192)
 Disk Avail: 106.1 GB (113971798016)

NVIDIA DRIVER INFO:

NVIDIA 3D Vision Driver 312.69
 Publisher  NVIDIA Corporation
 Version  312.69
NVIDIA Control Panel 312.69
 Publisher  NVIDIA Corporation
 Version  312.69
NVIDIA GeForce Experience 2.1.4
 Publisher  NVIDIA Corporation
 Version  2.1.4
NVIDIA GeForce Experience Service
 Publisher  NVIDIA Corporation
 Version  16.13.65
NVIDIA Graphics Driver 312.69
 Publisher  NVIDIA Corporation
 Version  312.69
NVIDIA HD Audio Driver 1.3.26.4
 Publisher  NVIDIA Corporation
 Version  1.3.26.4
NVIDIA Install Application
 Publisher  NVIDIA Corporation
 Version  2.1002.162.1274
NVIDIA LED Visualizer 1.0
 Publisher  NVIDIA Corporation
 Version  1.0
NVIDIA Network Service
 Publisher  NVIDIA Corporation
 Version  2.0
NVIDIA nView 140.75
 Publisher  NVIDIA Corporation
 Version  140.75
NVIDIA Optimus Update 16.13.65
 Publisher  NVIDIA Corporation
 Version  16.13.65
NVIDIA ShadowPlay 16.13.65
 Publisher  NVIDIA Corporation
 Version  16.13.65
NVIDIA Stereoscopic 3D Driver
 Publisher  NVIDIA Corporation
 Version  7.17.13.1269
NVIDIA Update 16.13.65
 Publisher  NVIDIA Corporation
 Version  16.13.65
NVIDIA Update Core
 Publisher  NVIDIA Corporation
 Version  16.13.65
NVIDIA Virtual Audio 1.2.26
 Publisher  NVIDIA Corporation
 Version  1.2.26

Comments

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,500
    edited December 1969

    go to preferences and turn down all your preview settings and turn off unneeded ones, the ones that are using opengl and your card, it will only affect viewport not render

  • ken-2263604ken-2263604 Posts: 0
    edited December 1969

    Thanks!

    That seems to have done the trick. On the interface tab all I did was disable animations and set the texture resources to the next to highest quality setting (it was at the highest quality). The crashes seem to have stopped. RAM usage is still up around 9GB, but no crashes so I'm happy.

    I do like the look of the 4.7 interface. It is way more compact than 4.6, which means more space for the viewport.

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