Can I get a parented item to move/shape with the item it's parented to ?
nick.townsend21_4517cbb5da
Posts: 45
I wanted to change the look of the WW2 boots (for something a bit more Clockwork Orange), so i hid the laces that came with them and "re-laced" them with several bits of rope. This looked pretty good. I parented the new laces to the boots but when the boots change shape, like when I load a character and fit to it, the laces don't "expand" with the boot model (see pictures). Can I somehow "anchor" the laces to the boot at each end so they will stay in he right place and change when the boot shape changes ? Or am i asking too much and will have to delve into Blender ?
before.png
315 x 368 - 40K
after.png
269 x 348 - 56K
Comments
Instead of parenting try fitting them - load the boots, import your OBJ for the laces, and go to Edit>Figure>Transfer Utility. Set the boots as the Source, the laces as the Target, and click Accept.
thanks, I'll try that, there are a lot of options/commands I never use and it's hard ot find out what they actually do
Took some fiddling about to get the OBJ to load in exactly the righ place and size, but it looks good.
thank you so much.
I'm wondering what else I can modify now using the same technique.