Lights not working in Daz
WSC
Posts: 157
For reason, the camera headlamp, spot and pointlights are not working. If you look at the images. there's barely any light coming from them and I have them set quite high. Has anyone encountered this problem? If I load a file from a few days ago, they're find. This just started happening yesterday.
Image6.jpg
2768 x 1008 - 2M
Comments
Try bump up your spot light's luminous flux to 200000 lumes (lm)
Unfortunatley no. That doesn't do anything. I've had it over one million and nothing. The problem is it's not working where it did before and still does on files made last week. I actually took a file where it was not working and merged it with one that was and now those lights that were not working, are working in the merged set. Something changed where lights are not working in new projects.
Go to the Environment section of your render settings tab. What is your environment mode set to?
In general it's better to adjust Tone Mapping rather than the light luminosity. In this case where is the light? It may be being blocked by part of the scene, which wouldn't show in preview
It's set to dome and scene. This what I usually use.
The light is in front of the the container. Not blocked by anything. Additionally, this is happening other scenes I created yesterday as well as new scenes with no other objects except backgroung and a single prop. Attached is the same scene above that I merged wit a file from last where were the spots are working. This one has the spot set at 15,000 lumens where as the one above has it set to 1,5000,000. It's weird.
Is it visible in render (the property)?
Which set are you using? If it's a common one, or if the issue persists after replacing the props with primitives, you could upload the scene file here for a quicj look over.
Yes.
It's happening with any new scene so I could create one with a prop that Daz comes with.
Heres an example. The spot or point light does not work here.....
I loaded my default Environment setting into your scene and al the lights work, except the .hdri which I don't have. I have attached the settings file for you to try.
Is spectral rendering on? If yes, is it set to natural or faithful?
Thanks. The real issue is they will not work with a new file from scratch. I can only get them to work if I clear an old scene that had them and start there.
It's not. I've used it in the past, but not on these renders that are having this issue.