Lights not working in Daz

For reason, the camera headlamp, spot and pointlights are not working. If you look at the images. there's barely any light coming from them and I have them set quite high. Has anyone encountered this problem? If I load a file from a few days ago, they're find. This just started happening yesterday.

 

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Comments

  • JVRendererJVRenderer Posts: 661

    WSC said:

    For reason, the camera headlamp, spot and pointlights are not working. If you look at the images. there's barely any light coming from them and I have them set quite high. Has anyone encountered this problem? If I load a file from a few days ago, they're find. This just started happening yesterday.

    Try bump up your spot light's luminous flux to 200000 lumes (lm)

     

  • WSCWSC Posts: 157

    JVRenderer said:

    WSC said:

    For reason, the camera headlamp, spot and pointlights are not working. If you look at the images. there's barely any light coming from them and I have them set quite high. Has anyone encountered this problem? If I load a file from a few days ago, they're find. This just started happening yesterday.

    Try bump up your spot light's luminous flux to 200000 lumes (lm)

     

    Unfortunatley no. That doesn't do anything. I've had it over one million and nothing. The problem is it's not working where it did before and still does on files made last week. I actually took a file where it was not working and merged it with one that was and now those lights that were not working, are working in the merged set. Something changed where lights are not working in new projects.

  • GordigGordig Posts: 10,169

    Go to the Environment section of your render settings tab. What is your environment mode set to?

  • Richard HaseltineRichard Haseltine Posts: 102,228

    In general it's better to adjust Tone Mapping rather than the light luminosity. In this case where is the light? It may be being blocked by part of the scene, which wouldn't show in preview

  • WSCWSC Posts: 157

    Gordig said:

    Go to the Environment section of your render settings tab. What is your environment mode set to?

    It's set to dome and scene. This what I usually use.

     

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  • WSCWSC Posts: 157
    edited May 2021

    Richard Haseltine said:

    In general it's better to adjust Tone Mapping rather than the light luminosity. In this case where is the light? It may be being blocked by part of the scene, which wouldn't show in preview

    The light is in front of the the container. Not blocked by anything. Additionally, this is happening other scenes I created yesterday as well as new scenes with no other objects except backgroung and a single prop. Attached is the same scene above that I merged wit a file from last where were the spots are working. This one has the spot set at 15,000 lumens where as the one above has it set to 1,5000,000. It's weird.

    Image1.jpg
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    Post edited by WSC on
  • DafaDafa Posts: 97

    Is it visible in render (the property)?

  • Richard HaseltineRichard Haseltine Posts: 102,228

    Which set are you using? If it's a common one, or if the issue persists after replacing the props with primitives, you could upload the scene file here for a quicj look over.

  • WSCWSC Posts: 157

    Dafa said:

    Is it visible in render (the property)?

    Yes.

  • WSCWSC Posts: 157

    Richard Haseltine said:

    Which set are you using? If it's a common one, or if the issue persists after replacing the props with primitives, you could upload the scene file here for a quicj look over.

    It's happening with any new scene so I could create one with a prop that Daz comes with.

  • WSCWSC Posts: 157

    Richard Haseltine said:

    Which set are you using? If it's a common one, or if the issue persists after replacing the props with primitives, you could upload the scene file here for a quicj look over.

    Heres an example. The spot or point light does not work here.....

    duf
    duf
    test 02.duf
    450K
  • FishtalesFishtales Posts: 6,161

    I loaded my default Environment setting into your scene and al the lights work, except the .hdri which I don't have. I have attached the settings file for you to try.

    duf
    duf
    my-render-settings.duf
    22K
  • MasterstrokeMasterstroke Posts: 2,032
    edited May 2021

    Is spectral rendering on? If yes, is it set to natural or faithful?

    Post edited by Masterstroke on
  • WSCWSC Posts: 157

    Fishtales said:

    I loaded my default Environment setting into your scene and al the lights work, except the .hdri which I don't have. I have attached the settings file for you to try.

    Thanks. The real issue is they will not work with a new file from scratch. I can only get them to work if I clear an old scene that had them and start there. 

  • WSCWSC Posts: 157

    Masterstroke said:

    Is spectral rendering on? If yes, is it set to natural or faithful?

    It's not. I've used it in the past, but not on these renders that are having this issue.

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