dson modifier syntax for morph group?

MistaraMistara Posts: 38,675
edited June 2021 in The Commons

there is a root region map in the geometry section of the genesis8female.dsf file

i need to add a few polygons faces to the actor group to make a fbm work.

i added them with the geometry editor tools.

but when i save the character preset, it embeds the whole geometry library.

how do i make it a legal character preset and
and word the modifier so that it doesn't embed all the geometry  ?

thanks.

root regeion maps.JPG
682 x 500 - 58K
Post edited by Mistara on

Comments

  • MistaraMistara Posts: 38,675

    gateway timeouts, i can't get to the documentation

    saw ab ubterestubg link about editing rigidity groups

  • MistaraMistara Posts: 38,675

    well, i figured out how to do the geometry tool laugh 
    added the few faces i needed to the actor region group.

     

    Unfortunately, saving my character preset embedded the whole geometry library,
    which of course, makes marketing my character 'Veronica Wr8th"  ill leegal.

    i just need this little modification to the region. 

    what do i do now? crying
    i want my character to have pretty feet.
    the right foot is fine, it's just the left foot being a pain in the potato.

    region editor.png
    1280 x 720 - 186K
  • MistaraMistara Posts: 38,675
    edited May 2021

    could a ds script fix this?  only talking 36 faces.

    this is for a commercial character
    i could legally put in the character files,
    could offer a small gc (25.00) for a script.

    all i need it to do is add 36 faces to the 'actor' region shown in the screen shot,
    preferably after the character is loaded into ds.

    Post edited by Mistara on
  • Richard HaseltineRichard Haseltine Posts: 102,718

    For something like this a GeoGraft is probably the answer.

  • MistaraMistara Posts: 38,675

    Richard Haseltine said:

    For something like this a GeoGraft is probably the answer.

    WHEN will geograft support be added to Carrara?

    would truly love to know 

  • MistaraMistara Posts: 38,675
    edited June 2021

    i'll try 1 more support ticket.

    basically the question is
    how to use a geometery library modifier in a character preset, so that it is legally distributable.

    guessing it's similar to a skinbinding modifier.

    Post edited by Mistara on
  • MistaraMistara Posts: 38,675

    support reply was to ask the community.

    misty/waves at community.  puts out a platter of brownies and finger buns.

    0

     

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