The Basics: Getting Assets from one scene to another... Solved
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Greetings,
I have non-Daz assets like spheres, lofts, cylinders and such.
They have “surfaces”.
How do I get those into another scene?
Export, save as or...
Was guessing “save as” scene subset or “save as” support asset scene asset.
Of course there is export too.
Ultimately I would like them saved a side for use in new and different scenes.
I am not clear on the differences.
Post edited by VitalBodies on
Comments
Can you be more specific about what you're trying to do? Are these existing third-party assets? Things you've made yourself? Have they been saved in DS in any form, or did you just import an .obj?
Do NOT save anything as "Support Assets" unless you know what you are doing or are told to do it by someone that does know.
Save as Scene Subset.
I have complex geometry I made in other apps like 3D Studio. Complex as the numbers are high (like 14,000 spheres) but made mostly with simple shapes like spheres.
These were brought in to DazStudio in 2008. I want to start a new scene though. Meaning starting from scratch clean.
Then bring in the old assets. Cannot remember the file format but could have been obj?
Does Scene Subset preserve "surfaces".
Yes, it does.
Yes
Thank you all for your help!
Tried Save As Scene Subset. Learned I needed to "Merge" that into the new scene.