DAZStudio 4.7 and loading M4 textures onto Genesis 1

inquireinquire Posts: 2,201

Haven't used DS in awhile, and it was an earlier version, 4.x (something). I used to be able to apply an M4 texture to Genesis and then correct it so that it fit the figure. Is that still possible in DS 4.7? I've been working with the surface selection tool and the options in the Suffaces (Color) tab, and trying different ones, such as Load UV Set, and Map Transfer, but I can't get it to work. So, is there still a way to apply an M4 texture to a Genesis figure?

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Post edited by inquire on

Comments

  • Male-M3diaMale-M3dia Posts: 3,581
    edited December 2014

    On the surface tab, just select all the surfaces and change the UV set to 'Michael 4'

    uvoption.jpg
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    Post edited by Male-M3dia on
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