DAZStudio 4.7 and loading M4 textures onto Genesis 1
inquire
Posts: 2,201
Haven't used DS in awhile, and it was an earlier version, 4.x (something). I used to be able to apply an M4 texture to Genesis and then correct it so that it fit the figure. Is that still possible in DS 4.7? I've been working with the surface selection tool and the options in the Suffaces (Color) tab, and trying different ones, such as Load UV Set, and Map Transfer, but I can't get it to work. So, is there still a way to apply an M4 texture to a Genesis figure?
Screen_Shot_2014-12-11_at_1.07_.41_PM_.png
266 x 528 - 55K
Post edited by inquire on
Comments
On the surface tab, just select all the surfaces and change the UV set to 'Michael 4'