OMG ... Why have they complicated the timeline?!?

WillowRavenWillowRaven Posts: 3,787

Someone tell me how to remove keys in the timeline? My remove is always greyed out.

Comments

  • McGyverMcGyver Posts: 7,066

    Rats, I thought this had something to do with time travel... seriously this timeline is incredibly complicated and obnoxious.

    Sorry to interrupt... carry on.

  • BlueFingersBlueFingers Posts: 904

    McGyver said:

    Rats, I thought this had something to do with time travel... seriously this timeline is incredibly complicated and obnoxious.

    Sorry to interrupt... carry on.

    Your on a roll, what have you been eating? laugh

  • joegerardijoegerardi Posts: 226
     

    Your on a roll, what have you been eating? laugh

    Rolls?

     

    ..Joe

  • benniewoodellbenniewoodell Posts: 1,986

    WillowRaven said:

    Someone tell me how to remove keys in the timeline? My remove is always greyed out.

    A lot of times, even if the keyframes are highlighted for me, if I don't have that specific bone highlighted or character, it stays greyed out for me as well. And then I get all irritated because it's not deleting the keyframes and then I realize I don't have it selected. It should work where you highlight a keyframe and it deletes regardless of what's selected.

  • Catherine3678abCatherine3678ab Posts: 8,401

    The Guru has the answers!

     

     

  • AbyssalErosAbyssalEros Posts: 289

    I recently needed more than a day to clean a scene of all the keys in the timeline and fix some other issues related to that.
    And I did not even have done an animation, just several dforce-simulations inside the same scene (.duf) of a figure moving from one place to another and undressing (yes, I am a bad boy) along the way.

    That was the last straw that let me decide that I will never ever do real animations in DAZ Studio. If I really need to animate, I should better learn to use Blender and do it there.

  • WillowRavenWillowRaven Posts: 3,787

    What gets me, is it used to be fairly easy to work with, especially for just wanting to use it for an animated drape. Of course, they had to 'improve' it ... Grrr!

  • LeatherGryphonLeatherGryphon Posts: 11,669
    edited June 2021

    WillowRaven said:

    What gets me, is it used to be fairly easy to work with, especially for just wanting to use it for an animated drape. Of course, they had to 'improve' it ... Grrr!

    Just another example of one of my favorite obsevations:  "The problem with smart machines, is needing to be smarter than they are." 

    Post edited by LeatherGryphon on
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