OMG ... Why have they complicated the timeline?!?

in The Commons
Someone tell me how to remove keys in the timeline? My remove is always greyed out.
You currently have no notifications.
Someone tell me how to remove keys in the timeline? My remove is always greyed out.
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2025 Daz Productions Inc. All Rights Reserved.
Comments
Rats, I thought this had something to do with time travel... seriously this timeline is incredibly complicated and obnoxious.
Sorry to interrupt... carry on.
Your on a roll, what have you been eating?
Rolls?
..Joe
A lot of times, even if the keyframes are highlighted for me, if I don't have that specific bone highlighted or character, it stays greyed out for me as well. And then I get all irritated because it's not deleting the keyframes and then I realize I don't have it selected. It should work where you highlight a keyframe and it deletes regardless of what's selected.
The Guru has the answers!
I recently needed more than a day to clean a scene of all the keys in the timeline and fix some other issues related to that.
And I did not even have done an animation, just several dforce-simulations inside the same scene (.duf) of a figure moving from one place to another and undressing (yes, I am a bad boy) along the way.
That was the last straw that let me decide that I will never ever do real animations in DAZ Studio. If I really need to animate, I should better learn to use Blender and do it there.
What gets me, is it used to be fairly easy to work with, especially for just wanting to use it for an animated drape. Of course, they had to 'improve' it ... Grrr!
Just another example of one of my favorite obsevations: "The problem with smart machines, is needing to be smarter than they are."