Finally a solution for eyes not properly closed? What about intersecting upper and lower eyelashes?

CHWTCHWT Posts: 1,183
edited June 2021 in The Commons
The AB merchant resource released today KIND OF giving me a solution for my greatest pet peeves - eyes not properly closed when using pose dials. However, does it mean that I have to bake an "eyes closed" morph, or what exactly does it mean? And what about the situation when the eyes of your character are finally properly closed, but the upper and lower lashes intersect creating a mess in renders (or like false lashes popping off the rim of your eyes)?
Post edited by CHWT on
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